DinoCrys

@dinocrys.bsky.social

Software developer and biker with dream of becoming full time gamedev

Preview of #gameassets I'm working on; Untitled 3D mega pack, Scribble Platformer expansion, Retro Textures Liminal Spaces & Tiny Factory. All coming soon, all completely free.

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Working today on some accounting stuff system to format and upload files automatically to goverment. Actually prompting stuff to Claude Code and seeing his JS results... So not sure that I'm working ... and not sure that this is good idea ... 😱 But I feel very productive! 😅

New #core-mechanics-challenge #gamejam page is up! This time trying something new and will have voting theme system directly inside the page! It is tied to my website. Stuff might change or not work. Also, new cover ... put on accident, but I just love it! 😆 itch.io/jam/core-mec...

Core Mechanics Challenge 2026 Summer

A game jam from 2026-08-14 to 2026-08-31 hosted by DinoCrys. Core Mechanics Challenge 2026 Summer Can you replicate well known games or game mechanics? How well? Schedule Starts: Friday, August 14, 20...

itch.io

If you see this kind of comment under a game on @itchio make sure to report it. I've censored the URL, it's always different (afaik) but malicious tricking people into thinking it's an updated version!

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Today I learned that Godot can generate an atlas out of individual .png's automatically! This is .,~amazing~,. for the performance of 2D games with many sprites, because the draw calls to the GPU can be batched into a single draw call if the sprites reference the same texture. #godotengine

Last year, miHoYo copied my puzzle game Ouros in Zenless Zone Zero. Because they are a recognized, billion-dollar studio and my game isn't well known, some people are now assuming that their version is the original, and mine is the clone. I hope this video clears that up.

Anyway, a good tool I found out about is MubLoop. It's free and helps create seamless looping sounds. I tried it, works really well and is now part of my toolset for upcoming audio assets! Check it out: mubdev.itch.io/mubloop

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