Join us on July 9th at 12:00PM CET, for our second day of Dincon Digital talks! This time we have Alwyn Hunt, who will be sharing the importance of fundamentals in 3D Art! See you there! 😄
Jeremy Estrellado
@dinusty.bsky.social
Associate Art Director Ubisoft Massive // Malmö Sweden http://www.dinustyempire.com http://linktr.ee/DiNusty My opinions are my own.
And following our panel talk.... we have Hugh Chew hosting a talk on layered material workflows at 9:00PM CET July 30th! See you there! 😄 buff.ly/hsLpwBw
Join us on July 30th at 8:00PM CET, for our return to Dincon Digital after a small break! This time we have Jacob Norris, Laura Dilloway, Javier Perez and Miroslav Baev hosting a panel talk on career journeys and difficulties! See you there! 😄 buff.ly/hsLpwBw
#artists ! Show me your working area! Just got my new one setup and I want to see your setups! Doesn’t have to be digital! Show me where you are creative!
URL had to get updated. Here’s the new hotness. Made with @academiaoftalent.bsky.social Will be improved and updated as things are always changing but this will always be a free access course to get your feet wet. Get your free Unreal Engine 5 Intro Course at courses.academiaoftalent.com/ue5
courses.academiaoftalent.com
I worked on a free course to jump start a collaboration through @academiaoftalent.bsky.social. Will be improved and updated as things are always changing but this will always be a free access course to get your feet wet. Get your free Unreal Engine 5 Intro Course at www.academiaoftalent.com/ue5
I recently did a stream looking at UVs in vanilla blender and my UV workflows with addons. Timestamps and links in the description. Hope it’s helpful! Spread it around youtube.com/live/zdsQRVh... #blender #gameart #uvs #baking
UVs in Blender
YouTube video by The DiNusty Empire
youtube.com
Think #TheDivision2 is a gorgeous when you run through and around the White House...? Check out these bird's eye views of DC from @UbiMassive's 'Devs Playing' episode today. Thank you for sharing these incredible perspectives of our in-game home Fredrick and @dinusty.bsky.social
'Designing Side and Main Missions in #TheDivision2 - Devs Playing | Episode 3' via @UbiMassive Ft. Fredrik and @dinusty.bsky.social youtu.be/-2u9rWq_ork?...
Designing Side and Main Missions in The Division 2 - Devs Playing | Episode 3
YouTube video by Massive Entertainment - A Ubisoft Studio
youtu.be
This has been fun so far! Everyone is learning a ton. Phase three here we come!
The Empire has been busy... Blockouts are being finalized, gameplay systems progressing and full art production is underway. 👀 Keep posted for more updates on our Community Project: Audit 13 as we move into Phase 3! Read more here: buff.ly/HAlnmnP
The Empire has been busy... Blockouts are being finalized, gameplay systems progressing and full art production is underway. 👀 Keep posted for more updates on our Community Project: Audit 13 as we move into Phase 3! Read more here: buff.ly/HAlnmnP
This scene turned out so sick. Was fun watching it in development. Really nice to see the storytelling in it too.
Empire Community Spotlight! 📣 Today we're featuring Franek Leszczynski's Fisherman House! This scene is full of atmosphere and mood, with some nice storytelling points and a great video render to show it all off! Check it out on Artstation buff.ly/YHT2LTV #GameDev #Art
The scale of this is awesome!
Empire Community Spotlight! 📣 Today we're featuring Artemy Belzer's 'What a View' Environment! There is a real sense of scale and wonder in this scene, with some great composition and lighting! Check it out on Artstation buff.ly/8duvQ40 #GameDev #Art
it's kinda sad now that I think about it the reason I stopped doing environment art was because I no longer had access to maya and secondarily, this was probably why I stopped game jamming, because without 3D modeling, I couldn't get my vision realized anymore
Empire Community Spotlight! 📣 A couple weeks ago Helena Hansen shared her wisdom on creating a project without a concept, in a Dinusty Empire Article! She goes in depth about picking a project, and handling scope and compositon. Check it out: www.thedinustyempire.com/articles/for... #GameDev #Art
Everyday I am upset that there is no bookmark feature on this app 😪💅
Empire Community Spotlight! 📣 New Article featuring Giora Nohl, with a focus on the strategies used for managing assets, avoiding burnout, and staying on track! Check out their artistic journey on their latest project: Racing Time! Check it out: buff.ly/7wfabc8 #GameDev #Art
Damn K-pop demon hunters was so good. Constant chills.
Forgot to update here! Very excited! I’m having a lot of fun in this new role. Lots of learning. Very humbled to have the opportunity. #artdirector #gameart #gamedev #art
Man I had one hell of a cold. It’s starting to clear up but damn is the gunk in my lungs real. So hard to get out. I hate being sick, I hate missing work, I hate not being able to do things while I’m stuck at home haha. The struggle of a chronic productive. At least we have Expedition 33.
Empire Community Spotlight! 📣 Today we're featuring Chico Span's book on Creating High-Quality Vegetation for Games! The scene was created for Chico's new book, which showcases every step of the foliage pipeline for games! Check it out on Artstation www.artstation.com/artwork/dy9Px3 #GameDev #Art
In addition to the roughly 100 job cuts we reported earlier today at Respawn Entertainment, EA has made wider cuts across its organization today, impacting around 300 individuals total.
EA Cuts Around 300 Roles, Including Roughly 100 at Respawn
bit.ly
I’m so excited about this but also nervous. Being ambitious is what it’s all about though! I believe in our community!
We’re doing something fun! Let the challenge begin… www.thedinustyempire.com/audit-13
Awww hell ya! Extremely proud of our team! The team cooked! Let’s go! youtu.be/Urp3XfddqZs
Star Wars Outlaws: A Pirate's Fortune | Story Pack #2 Reveal Trailer
YouTube video by Star Wars
youtu.be
Now with a fancy fresh article! David J Chan takes us along with him as he shares what he learned about going from concept to final product during his Mentorship. Expanding his skillset on sculpting, material layering, as well as workflows and methodology. #unreal5 #3d #gameart #breakdown #article
The Monument by David J Chan — Dinusty Empire
David J Chan takes us along with him as he shares what he learned about going from concept to final product during his Mentorship. Expanding his skillset on sculpting, material layering, as well as wo...
thedinustyempire.com
Empire Community Spotlight! 📣 Today we're featuring Kejti Ballas Medieval Town Environment! This is a lovely and expansive environment, which is fit for exploring around, not just a pretty camera shot! Great work! Check it out on Artstation www.artstation.com/artwork/dy348x #GameDev #Art
Just started The Creator. So far it’s quite good. The world they are painting has hints of a Akira and district 9.
here's a small tool I made for Unity: Selection To Cursor it allows you to teleport (and/or paste) currently selected objects to the cursor position - super handy for environment artists and level designers alike git: github.com/SalomonRemi/... youtu.be/jl2kb_N1JVE?... #unity3d #gamedev
Unity Tools Highlight - Teleport/Paste to cursor
YouTube video by Rémi Salomon
youtu.be