DJBIRYANI

@djbiryani.bsky.social

3D artist & graphic designer / cyber-newtype / edgerunner NO AI 🚫

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Honestly, AI slop PRs are becoming increasingly draining and demoralizing for #Godot maintainers. If you want to help, more funding so we can pay more maintainers to deal with the slop (on top of everything we do already) is the only viable solution I can think of: fund.godotengine.org

Adriaan@adriaan.games · 8mo ago

Godot's GitHub has increasingly many pull requests generated by LLMs and it's a MASSIVE time waster for reviewers – especially if people don't disclose it. Changes often make no sense, descriptions are extremely verbose, users don't understand their own changes… It's a total shitshow. #godotengine

Rusty's gradual degradation of his comm quality from the railgun charging up to it's firing in AC6 was so sick, not because of the spectacle but because of what we don't see. AC6 built so much through a combination of the player's imagination and the character dialogue.

✨️Angel Facts✨️@angelic.style · 2y ago

tell me about a time you were awed by a set piece in a video game. not a story beat, not an emotional moment or a cool mechanic, but something just There, in the world, that made your jaw drop or sent a chill up your spine