Rémi Verschelde

@akien.bsky.social

@godotengine.org project maintainer & @w4games.com co-founder (he/him). Free and #opensource software advocate. #indiedev and #Linux gaming. Frenchman in Copenhagen. Also on: @akien@mastodon.gamedev.place.

I asked about pricing and chat said “4x4=$16” so we joked each tire is $4. what if you bought the discount version for $12 dollars? which lead to trying this:

I've been learning Godot for interactive stream overlays! I made an overlay where chat can walk around on stream. But sometimes it gets crowded, so viewers can use channel points to purge chatters with magic spells.

Vertex Studio C++ GDExtension Edition is out! Vertex & normal painting meshes w/ MILLIONS of tris + all the other incredible features (variations, vertex groups, selection tools, etc). Vertex Studio was made w/ N64/PS1 graphics in mind, the C++ version now covers any kind of game. #godotengine

Alfred Reinold Baudisch@alfredbaudisch.com · 3w ago

Vertex Studio is live! My #godot plugin for editing, managing and painting vertex colors and vertex normals of 3D meshes inside Godot. It has a FREE version with all the basic and essential tools and a PRO, paid version with all features. 50% off until the end of the month. #godotengine #gamedev

VERTEX STUDIO is out of beta, 1.0 release! In this update: - Configurable settings in the #Godot Project Settings - Now every tool/action have bindable shortcuts - New action: increase/decrease opacity w/ a shortcut - Improvement: see brush's opacity in the viewport #godotengine

Alfred Reinold Baudisch@alfredbaudisch.com · 3w ago

Vertex Studio is live! My #godot plugin for editing, managing and painting vertex colors and vertex normals of 3D meshes inside Godot. It has a FREE version with all the basic and essential tools and a PRO, paid version with all features. 50% off until the end of the month. #godotengine #gamedev

By the way, if you look at the '24 and '25 charts downthread, Godot was at 19% in '24 and 37% in '25. Double-digit jumps in usage over two consecutive years is pretty goddamn impressive and as a Godot shill this brings me deep joy lmao.

Game Maker's Toolkit@gamemakerstoolkit.com · last wk.

Well, it finally happened! After 9 years of Unity dominance, Godot was the most used game engine for GMTK Game Jam 2026 submissions. 🤖 Godot - 47% 🎮 Unity - 34% 🛠️GameMaker - 5% 🚀 Unreal Engine - 3% ✨ Other - 11%

Pie chart showing game engines used to create 10,511 GMTK Game Jam games in 2026. Godot has the largest slice with 47%. Then Unity with 34%. Other with 11%. Game Maker with 5%. And Unreal Engine with 3%.