Here some details on features that have shipped since launching Triplex for VS Code. #threejs #reactjs #r3f triplex.dev/blog/2025-ju...
June 2025 Update
Here's what's been happening since Triplex for VS Code was released.
triplex.dev
Here some details on features that have shipped since launching Triplex for VS Code. #threejs #reactjs #r3f triplex.dev/blog/2025-ju...
June 2025 Update
Here's what's been happening since Triplex for VS Code was released.
triplex.dev
played some dmc today but it just made me wanna do gamedev
First external contribution to the @triplex.dev renderer has been merged! It gets userland postprocessing working in the editor. Thanks @hotbloodedheroine.petplay.fi! github.com/trytriplex/t...
Build 2D and 3D web apps without coding. Triplex for VS Code — now in public beta.
After 1 year in the works, I will now start posting progress updates about my upcoming 3D multiplayer browser game, Mana Blade. Built with @threejs.org, @react.dev, React Three Fiber, and @bun.sh, it runs on WebGPU with WebGL fallback and works on mobile. Follow for updates! Try it on manablade.com
Mana Blade | Free Online RPG
manablade.com
Mana Blade is a browser MMORPG in development. Try it on manablade.com and follow this account for updates!
This is the ideal state. You may not like it, but this is what peak performance looks like. ... See the full video here: www.youtube.com/watch?v=nkq-... @douges.dev talks about implementing the dynamic roots feature for Triplex and a gotcha with React Concurrent Features!
SydJS recording is up! youtu.be/nkq-gNMSDLs?... 😁 maybe you'll enjoy it @ricky.fm
Michael Dougall Dynamic Creatures and Concurrent Features
YouTube video by SydJS
youtu.be
you can VISUALLY EDIT react components... BOTH 2D AND 3D... AT THE SAME TIME ?????? ... AND SAVE BACK TO SOURCE ??? 🤯
This powers the core of Triplex. Every piece of data is typed and can be subscribed to, with new data pushed whenever it's needed (you write the code for this!). 1. Create the server 2. Create the client 3. There is no step 3 Go to the repo, star it, and comment with your thoughts down below! 😁
With Triplex for VS Code launching soon we're also going to open source some amazing things. Here's the first: Websocks, an end-to-end typed websocket API router for Node.js with clients for React and events. Follow this account and @triplex.dev to be notified when Triplex for VS Code launches.
What are you using to build your @reactjs components these days? Reloading your app in the browser? Storybook? Comment below 😁
With Triplex for VS Code launching soon we're also going to open source some amazing things. Here's the first: Websocks, an end-to-end typed websocket API router for Node.js with clients for React and events. Follow this account and @triplex.dev to be notified when Triplex for VS Code launches.
GitHub - trytriplex/websocks: 🧦 An end-to-end typed websocket API router for Node.js with clients for React and events.
🧦 An end-to-end typed websocket API router for Node.js with clients for React and events. - trytriplex/websocks
github.com
If you've ever thought "man I'd love to contribute to Triplex" boy do I have something for you. Come join Discord and let's jam! discord.gg/nBzRBUEs4b
Join the Triplex Discord Server!
Check out the Triplex community on Discord - hang out with 407 other members and enjoy free voice and text chat.
discord.gg
Here’s a recording of a talk I gave at SydJS last year. youtu.be/5BeAyTOf3JQ
Michael Dougal - Visually Editing react-three-fibre Components with Triplex
YouTube video by SydJS
youtu.be
Iterating the Triplex selection system to "harmonious" status — bridging two React reconcilers into a visual development environment.
The legend himself @douges.dev speaking at SydJS last night about the wizardry going into @triplex.dev 🧙♂️
@smashingmagazine.com picked up a blog I helped put together about Pragmatic drag and drop 💕 medium.com/designing-at...
Spent today walking through the baking process for all of my assets. Here are some screenshots of the demo level with sh lighting active on everything. Lots of tuning to be done, but promising :) #threejs #gamedev #creativecoding