Skinnable music player UI built in Rive by @drawsgood.bsky.social 🧬 Customizable themes using separate Data Binding view model instances — to drive layout, colors, album art, and animation 🔄 Localized text, tracklists, and progress bar are data bound and update at runtime
Joysticks in Rive let you control timelines with more precision. They work with scroll gestures and blend states for smooth, interactive behavior on any device. By @drawsgood.bsky.social ☕️
Use a single event inside a nested artboard to set off a chain reaction within other nested artboards. By @drawsgood.bsky.social 💥💥💥
Why are we designing software like it’s 1995? Hard-coded graphics are out, and production-ready design is in. Here’s why:
A new era for software: production-ready design
Hard-coded graphics are history.
rive.app
See how the tip of the drumstick always lands in the right spot, regardless of the position of the rest of the bones. That's the magic of the IK constraint. Made with @rive.app PS that's me on the drums. 🥁
Vehicle seat warmer UI concept powered by Rive (and @laurive.bsky.social 👩🎨) The Rive renderer allows for rich responsive motion graphics to run efficiently on low-powered devices, such as car dashboards.
Tell your friends to follow @supportclass.net if they wanna catch my traditional #AGDQ2025 broadcast graphics megathread!
Tame your timelines with joysticks for precise control over your interactions. By @drawsgood.bsky.social
Bring life to your characters using Rive's rigging tools. By @drawsgood.bsky.social
Create animated custom scroll bars with Layouts in Rive 💀🔥 By @pedroalpera.bsky.social
Another awesome postcard from @sumrow.bsky.social . His Patreon is definitely worth the price of admission www.patreon.com/JohnSumrow#n...
Change animation states using artboard size as conditions in your state machine layers. Combine this with layouts to create unique, responsive animations for websites and apps. By @drawsgood.bsky.social
the animation that plays when you commit to your plan in semantical.com's Today app, created with rive.app
Use Layouts and N-Slicing to create animated buttons that resize based on text length By @drawsgood.bsky.social
I’ve been experimenting a lot with @rive.app and wanted to figure out a way to drive animation based on cursor proximity. (Check my comment for the link to the interactive version 👇) #rive #motiongraphics #interactivemotion #uianimation
🎄Happy Holiday Sale from Drawsgood and The 8Bit Deck! Buy 1 deck, get one half off!!! 🎁 the8bitdeck.com