DrBossKey

@drbosskey.bsky.social

Game developer, producer, director, tech & software dude, and life long gamer since the Atari 2600 & C64 days of olden times. While I professionally produce games & tech, my passion project, Interstellar Sentinel, a shooter/shoot'em up/shmup.

Can you build a shmup where everyone reaches the credits without sanding off parts that makes arcade games worth mastering? A rabbit hole on death, power loss, rank, comeback curves, & the weird line between kiddie-pool floaties & earned fun. www.mothershmupper.com/risk-rank-an... #ModernRetro 🌟🎮

Risk, Rank, and the Shmup Comeback Curve

With no risk there is no meaningful reward. When you die and try to retrieve your body/XP, the risk is dynamic to your greed. If you were carrying 3 levels’ worth of XP, that is a very different kind ...

mothershmupper.com