Dy Seath

@dyseath.bsky.social

Indie gamedev crafting games with Godot My game "Catch A Pack": https://store.steampowered.com/app/5149380/Catch_A_Pack_Incremental_Card_Game?utm_source=bluesky Former Game Director on Synergy, Lead Game Designer on Rogue Lords & Wakfu MMO

If you vote for the Godot Showreel, you might get a glimpse of the game I’m currently working on, called Catch A Pack! As a little offering, here’s a card from the game. #godot

If you vote for the Godot Showreel, you might get a glimpse of the game I’m currently working on, called Catch A Pack! As a little offering, here’s a card from the game. #godot

Mon appel aux créateurs JV français : je dois sauver la Bourse Jeux Vidéo d’ici la fin de l’année. Pour cela, je veux monter en 1 mois, un bundle de jeux vidéo dont les fonds iront à la BJV. Le plus de jeux possibles et trouver comment mettre en place cela de façon optimale. Pouvez-vous RT svp ?

I've just played the demo of Void Nebula and I think it's a very promising game. It's a deckbuilder roguelike with a card fusion system at heart of the gameplay and it's brillantly executed. I encourage you to check it out! store.steampowered.com/app/5211460/... #godot

Void Nebula Demo on Steam

Create, customize and fuse every card in this sci-fi roguelite deckbuilder where you battle foes, stack absurd items, and drag your handmade deck to the heart of the Nebula.

store.steampowered.com

We optimized draw calls by 99% (lol) in Hidden Folks 2 by writing some tools to find all textures used in a level, generate a level-specific atlas, and replace individual texture references with atlas textures. Thread below 🧵👇🏼 #godotengine

Two side-by-side screenshots showing before and after we applied a texture atlas optimization to our game Hidden Folks two, the before showing 13318 draw calls and the after showing 113 draw calls

Pour les gens qui aiment les jeux à énigmes comme moi, y'a le créateur de The Witness qui va sortir son prochain jeu, Order of the Sinking Star. BOYCOTTEZ cette grosse merde d'extrême-droite qui pense que les femmes sont biologiquement incapables de résoudre des énigmes.

I see some concerns raised about Godot's policy on contributions using AI. TL;DR: Godot isn't vibe-coded. As a whole, the Godot foundation and maintainers are fairly critical of AI usage, and don't make nor accept vibe-coded contributions. Godot doesn't include AI features nor intends to add any.

Godot's current policy on AI-assisted contributions reads like this:

"The use of AI to contribute to Godot is discouraged, and contributions made entirely by AI are prohibited.

We acknowledge that AI can be useful, but we are convinced that human effort results in better and more relevant contributions.

If you do use AI, we expect that you put in effort to proofread and improve anything it generates, and that you disclose what you used AI for. As maintainers spend significant time reviewing your code, please make sure that the code you submit is well-tested and functional. Please be respectful of their time and only submit something you have put thought and effort into."

#GodotEngine 4.7 is here! 🎉 Like a cult classic movie, Godot 4 has only gotten better with age; the 4.7 Director's Cut offers colors of never-before-reached intensity, helming a bevy of new features to eliminate any remaining friction between you and your vision! godotengine.org/releases/4.7/

Godot 4.7 Release: Lights, Camera, Action!

Like a cult classic movie, Godot 4 has only gotten better with age. This brings us to Godot 4.7. With 3 years under its belt, the 4.7 _Director’s Cut_ offers colors of never-before-reached intensity.

godotengine.org

Yeaaah! We're so happy to present the demo of our first game at #SteamNextFest ! InCowMental is a tiny incremental game about milking cows, growing wheat, selling milk, and playing mini-games to boost your production between upgrades.

Bild

Survive 400,000 years on a planet infested with an alien calamity! Gather resources, build a base and defend against hordes of nocturnal monsters in this rogue-like with cryostasis mechanics. Coming 2027. Wishlist now! store.steampowered.com/app/4174420/...

Millennium Slumber on Steam

Survive 400,000 years on a planet infested with an alien calamity! Gather resources, build a base and defend against hordes of nocturnal monsters in this rogue-like with cryostasis mechanics.

store.steampowered.com