Emily Young

@eayoung.net

All-tech enthusiast and total retro/Linux geek | She/Her 🏳️‍⚧️ | Newfoundlander | Former host/writer @linusmediagroup.com 📺 YouTube youtube.com/@emily-young 🐧 Twitter twitter.com/EmilyAYoung1 🕸️ Fediverse tech.lgbt/@emilyyoung

A strange hypothetical, I know, but I've been thinking: I love planes - Wouldn't it be awesome to own a private jet? Maybe even one with gold fixtures! It'd cost so much to operate though... That's "multiple homes" money. Not to mention the environmental impact! I could never.

I had the dumb idea to hook up a Koryuu composite-to-component transcoder to the RetroTINK-4K to see what it'd look like. While the RT4K has more robust filtering, the result of being able to dial in the sample rate over component is even composite video pixels get really sharp!

A screenshot depicting the main menu of the 240p Test Suite for NES, ported by Damian Yerrick. The "Sharpness" option has an arrow next to it. This screenshot was taken with a real NES connected to a Koryuu transcoder over composite, connected to a RetroTINK-4K via component cables. The sample rate per line was set to a multiple of 341 (240p). The text is very sharp, but has subtle colour splotches around each letter. In addition, the screen has subtle diagonal lines across the green/brown background, and there are sawtooth-like artifacts on the character graphic and text box's border, a consequence of the fixed-function comb filter used by the Koryuu transcoder.

Text:

240p Test Suite Menu

PLUGE
Gradient color bars
SMPTE color bars
Color bars on gray
Color bleed
Monoscope
Convergence
Gray ramp
Solid color screen
IRE
Sharpness
Chroma crosstalk
Overscan
Safe areas
CPU clock speed

 ←1/2→  |  ↑↓A: Select  |  NTSCA screenshot depicting the main menu of the 240p Test Suite for NES, ported by Damian Yerrick. The "Sharpness" option has an arrow next to it. This screenshot was taken with a real NES connected to a RetroTINK-4K via composite cable. The text is sharp, but has a slight horizontal blur; As a consequence, it has more visible fringing, but less expansive "rainbow" artifacts are visible. The green background is clean, and both the character's lines and text box border are more solid, with only a subtle ripple effect thanks to better comb filtering separating luma (brightness) from chroma (colour).

Text:

240p Test Suite Menu

PLUGE
Gradient color bars
SMPTE color bars
Color bars on gray
Color bleed
Monoscope
Convergence
Gray ramp
Solid color screen
IRE
Sharpness
Chroma crosstalk
Overscan
Safe areas
CPU clock speed

 ←1/2→  |  ↑↓A: Select  |  NTSC

Addressed to Twitter but: I worry for the people who rely on LLMs to fact-check; They aren't all-knowing, nor even especially clever. At best, they go by the information available to the public, same as anyone else, no more - Usually with a delay. They also have access to the same misinformation.

TIL that the NES "blacker than black" palette entry 0d is not just blacker than black, but imitates a sync pulse that can cause TVs and scalers/capture devices to lose sync. What's more, The Immortal on NES used it to gain 1 more shade of grey. I've yet to be able to run it.

A screenshot of The Immortal for NES; It is largely scrambled and illegible due to the capture device (a RetroTINK-4K) detecting the game's use of "blacker than black" palette entry 0d, which mimics the usual voltage for a horizontal sync pulse and causes each line of the image to end prematurely and disrupts the normal timing for horizontal sync.

Apparently there are rumours that Windows 12 is coming this year and will not only double down on Copilot, but introduce a subscription model for it, despite requiring an NPU. I refuse to believe Microsoft is stupid enough to try the heated seats DRM trick.

Messing with the RetroTINK-4K's latest experimental firmware, shrugged at the new high-pass filter until I tried it on my 2-chip SNES... RT5x's pre-emph did similar, but the RT4K seems to have finer control. A 2.00 MHz HPF (3.00 for hi-res modes) very nearly fixes the smear for me.

A screenshot of Super Mario World on the Super Nintendo Entertainment system, cropped to the upper left corner to show the lives counter (x 5) and red text reading "MARIO". This screenshot was captured using a "2-Chip" SNES, unfiltered but otherwise captured at the highest quality possible. This screenshot displays the characteristic heavy blur this hardware is notorious for.A screenshot of Super Mario World on the Super Nintendo Entertainment system, cropped to the upper left corner to show the lives counter (x 5) and red text reading "MARIO". This screenshot was captured using a "2-Chip" SNES, which is known for bad horizontal blur. This screenshot uses a 2.00 MHz high pass filter on the RetroTINK-4K, where the horizontal blur is not eliminated, but is greatly diminished.

Well this is a pleasant surprise. Believe it or not, I have a video written about this game's "sequel", F-22 Total Air War. Not many people remember these games now, but this has excellent damage modeling+wingman control+stealth, and an AWACS mode that makes the game into an RTS/"sim-medium" hybrid.

DIGITAL IMAGE DESIGN Ltd.@did-ltd.bsky.social · 7mo ago

F-22: Air Dominance Fighter comes to Steam! We release the 1997 classic – overhauled for modern systems with almost 100 fixes and improvements. Wishlist now! store.steampowered.com/app/3146140/... Shout out to MicroProse for helping us to make this possible! FAQ below🧵

I really wish we could get a secure replacement for email already, one that’s incompatible and not just bolting on and becoming an optional feature by necessity. And SMS. And phone networks. And credit card networks. And

I’m not at CES but I feel it’s appropriate to say: AI will not save us. AI is a great tool, good at plenty of things. But it is a tool; It matters who uses it, & for what. It’s unprofitable, so ask who benefits, how; & whether that’s OK to you. AI will not save us.

Something very normal I think about a lot is that still using GIFs in current year is weird. It was a very limited format to begin with, albeit by design. I admit dithering does have a certain retro charm…

Huh, Ace Combat 8 was announced? From the description, it looks like it's going to have squad bonding and a protagonist that exists outside the plane. Bold move after Assault Horizon, but maybe it'll work this time. I should do an Ace Combat video someday. www.bandainamcoent.com/games/ace-co...

ACE COMBAT 8: WINGS OF THEVE | Official Site

Engage in intense aerial combat to dominate the battlefield with powerful weapons. Experience a breathtaking campaign filled with high-stakes missions, hard choices, and deep squad connections.

bandainamcoent.com

This is it. I nearly suffocated by using the reetroom. I’m asking my doctors agreeing on a short cure. Only really sure painful prolonged angona is hereafter the grim reaps me. Please donate on the funeral fund me now.