This ad (before they added the rest of the 'T. Rock' name) is for Milton Bradley and Rare's 1990 platformer, one of the least known (and regarded?) of the DK 64 dev's NES games: https://archive.gamehistory.org/item/c38acd1d-f338-4cd0-b005-666575d90404
Video Game History Foundation
@gamehistoryorg.bsky.social
Non-profit dedicated to preserving, celebrating, and teaching the history of video games. Our free digital archive is now open to the public! http://archive.gamehistory.org
Captain Commando's proud to chat Capcom games in this 1989 U.S. retailer hand-out: https://archive.gamehistory.org/item/9f426301-5f73-4128-a342-9fa1d6dbb575 (BTW: Street Fighter II never made the NES and this pre-dates SFII arcade - wonder which version they're talking about?)
Preserving digital indie games in libraries/archives? The latest Video Game History Hour podcast features Dr. Colin Post and Marisa Marzilli from University of North Carolina at Greensboro: https://gamehistory.org/episode-164-national-virtual-forum-for-digital-games-in-libraries-dgil/
So happy I got to help the VGHF with this, and looking forward to helping more in the future! They have been an incredible research for our book project and also for my own general education on preservation and history, and also just plain fun (Sega Channel!!), and I'm glad I got to repay the favor.
Starting today, we're piloting Japanese magazines in our digital archive! We've spent the last few months upgrading our library infrastructure to support Japanese-language material, starting with the magazine Neo Geo Freak. Read the full blog post for more info: gamehistory.org/5k-magazines/
I also really love this infographic we did. The magazine archive is a collaborative effort. We've scanned thousands of magazines, but we're also relying on years of scanning work by the community and partnerships with the industry. It takes a village!
We've passed over 5000 out-of-print magazines in our digital archive! This is a big milestone that wouldn't have been possible without our community of supporters, collaborators, and industry partners. And it's about to keep growing. Learn more...
We've passed over 5000 out-of-print magazines in our digital archive! This is a big milestone that wouldn't have been possible without our community of supporters, collaborators, and industry partners. And it's about to keep growing. Learn more...
VGHF Digital Archive passes 5000 magazines. Here's what's next. | Video Game History Foundation
We've passed a big milestone for our digital archive. Let's talk about where our magazine collection is going next...
gamehistory.org
A very brief look at Battlesphere on the Atari Jaguar, from E3 1995. The game did not come out until 5 years later once the Jaguar became an open platform. This b-roll shows a very different UI from the final game. https://archive.gamehistory.org/item/92b1039b-bed4-4454-a312-d25bc6b88958
I've been getting old gaming magazines from a subscription from @gamehistoryorg.bsky.social and they're a treasure trove for finding interesting games! here's a look at two N64 racing games I found in a 1998 Nintendo Power! #youtube #racinggames #retrogames www.youtube.com/watch?v=Kx2h...
Racing Games from 1998 Nintendo Power! - (GT 64 Championship Edition + F-1 World Grand Prix)
YouTube video by FlutterBug Auto
youtube.com
Released on this day in 1998? Crystal Dynamics' unconventional 3D strategy game The Unholy War for PS1 - here's a couple of pieces of concept art from the VGHF's GamePro disc library!
VGHF hit some 'new digital library collection' milestones this past week, so we're sharing a Patreon update with our (paid) supporters. What does that vague intro mean? Backer Blog supporters can find out! https://www.patreon.com/gamehistoryorg/posts/progress-on-our-170102816
We pity the editors of Computer & Net Player, Volume 4, Number 5 back in 1997 - https://archive.gamehistory.org/item/81f80f11-c96d-45f6-b653-7983ddecd655 - for having to play through Gooch Grundy's X-Decathlon, one of the most bizarre MS-DOS games of all time... (That 3 is out of 10, btw!)
Who wants to see Charles Martinet talk to himself? These animatronic puppets were on display at E3 in 1997 and they're not terrifying at all. Nope. Definitely not. https://archive.gamehistory.org/item/dd16d027-f60b-41ab-812d-f72ccb7edae3 #Nintendo64 #Nintendo #Wario #Mario #E3
With extensive docs from the VGHF's Mark Flitman archives, The Bounty Hunter was a game Atari was concepting with Todd McFarlane (Spawn) in 2004: https://archive.gamehistory.org/item/0e491809-ad77-4dae-9ccc-e11ca8627131 (Possible studios to dev it? Irrational, Free Radical, Arkane & Planet Moon!)
archive.gamehistory.org/item/9ffec9d...
Has the VGHF added all 7 known issues of 3 For 3DO Enthusiasts, "a short-lived independent magazine that covered the 3DO platform", to our Digital Library? Darn right we have: https://archive.gamehistory.org/folder/7bb92670-f0ae-447c-b8d4-fbe13a646e64
Has the VGHF added all 7 known issues of 3 For 3DO Enthusiasts, "a short-lived independent magazine that covered the 3DO platform", to our Digital Library? Darn right we have: https://archive.gamehistory.org/folder/7bb92670-f0ae-447c-b8d4-fbe13a646e64
ICYMI: in the Video Game History Foundation's latest YouTube video, John Rairdin uses VGHF's archives to explore the work of pioneering - and perhaps overlooked - Nintendo 3D camera creator Takumi Kawagoe: www.youtube.com/watch?v=8zmd...
Takumi Kawagoe - Camera Systems, Cinematics, and Defeating Ganondorf
YouTube video by The Video Game History Foundation
youtube.com
A fun thing about the random retro mag of the month from @gamehistoryorg.bsky.social is that sometimes you get an EGM that you remember…and sometimes you get weird shit. What in the world is going on with this cover? Why is big bird on a ship? Karate man on a dragon’s belly? And my god that link!
One of the most difficult parts of the transition from 2D to 3D was coming up with a good camera. Luckily for Nintendo, they had Takumi Kawagoe. Join John Rairdin NWR for a quick dive into the largely unsung career of this pivotal player in the history of 3D games: https://youtu.be/8zmdcS7gRfQ
🚨 CRYPTID SIGHTING 🚨 Spotted at E3 1995. If you see this Rayman, please report him to raymanwatch@raymancontrol.gov
This supplement included with a 1992 EGM issue is a giant preview guide based on 1992's Winter CES, including such hotness as, uh, Felix The Cat on the NES: https://archive.gamehistory.org/item/6dd1a3b7-3b7e-4876-a5a5-453da8a8176e
Mm, NES goodness. (Of course Super Mario Bros. 3 was categorized as 'fallsome' in this Electronics Boutique catalog from Fall 1990, as digitized by VGHF for our Library): https://archive.gamehistory.org/item/d1088621-1609-4795-ae9c-0d3f4c5e446e
32 Xtreme is a cancelled game for SEGA's 32X, featuring "radical" remixes of sports like... Jetski Football! Deep in our archive, we've got a tiny bit of footage of it in action at E3 1995. https://archive.gamehistory.org/item/92b1039b-bed4-4454-a312-d25bc6b88958 #SEGA #SEGA32X #32X #32Xtreme
Konami's Goemon franchise isn't the easiest to market in the West. (This U.S. print ad for 2000's Goemon's Great Adventure on N64 is... a good illustration?)
In the latest VGHH podcast, Phil Salvador interviews Amy Thomas, legal expert and author of Copyright, Contract, and Video Games: Terms of Play, about the history and landscape of EULAs (end user license agreements) in games: https://gamehistory.org/episode-163-the-complexities-of-eulas/
Imagine Town Magazine (originally Game Candy) was a mag supplement published by Ubisoft in the late 2000s and early 2010s to promote their line of casual games for girls - here's our mini-collection: https://archive.gamehistory.org/folder/6187132e-315c-4be5-8498-8c55ac478ebe
Got a 350+ page novel this month, no MegaMan but the cover is blue and it has Mr Bones who sounds like a Robot Master.
As part of the new E3 collections in our digital archive, we received a donation of over 1600 digital photos from E3 2009. Get an unprecedented look at the event, inside and out
Library Highlight: Exploring E3 2009 through 1600 photos | Video Game History Foundation
A spotlight on a photo gallery from our new E3 collections, documenting every corner of 2009's biggest gaming event.
gamehistory.org
Getting a vintage Nintendo Power in the mail in 2026 heals my soul.