Insanely depressing watching AI code plant tons of distrust and indifference towards any modding, recomp, decomp, etc projects in the span of a week. Also shows how many people viewed these efforts not as a craft in themselves, but being in the way of the end result.
Alex Hoyle
@edbotnikthe.bsky.social
3D Animator. Formerly: Invincible VS, Digital Circus, Murder Drones, RWBY, Mashed. All opinions are my own. http://alexhoyleart.com https://www.youtube.com/user/EdbotnikThe http://instagram.com/edbotnikthe/
My very talented friends opened a kickstarter for awesome tabletop mini figs! Give it a look and share if you have a moment: www.kickstarter.com/projects/mud...
Fishmongers: Physical & STL Miniatures with 5e Bestiary
14 unique miniatures and Bestiary from the depths for 5e, ready for your next TTRPG adventure, wargame, or painting project.
kickstarter.com
Still patiently waiting to be "left behind" by AI rather than it chasing me across every damn space like a slasher in a low budget flick.
Forgot to mention it on here, but I was laid off recently and am currently looking for new animation opportunities; games, shows or otherwise. Invincible VS was a fun project, it's a total delight to work on a fighting game! Attached a reel of a few anims I did for it:
“Crunch is inevitable” guys are so funny, just openly admitting they can’t and won’t make a production plan
Wardogs lead says the studio won't hire people who decry crunch on social media
Haven’t played them in races yet but the SNES courses they added to mario kart are very fun time trials
Been working on some Blender tests for Mario Kart rigs. Here's a rough test of Heavy on Moo Moo Meadows! #tf2 #blender #mariokart
Forgot to mention it on here, but I was laid off recently and am currently looking for new animation opportunities; games, shows or otherwise. Invincible VS was a fun project, it's a total delight to work on a fighting game! Attached a reel of a few anims I did for it:
THIS IS CRAZY!!!!!! Rivals of Aether 1 had a great community supporting it through custom workshop characters and such, now all of that huge library of 2D pixel assets can just be transferred and work alongside the great stuff people are making in Rivals 2 You wizards, very thankful
News straight from the Evo stage: We're adding Workshop to Rivals 2 Workshop! youtu.be/_AgB0zNT6so