Em

@emaudible.bsky.social

Hello! 🏳️‍🌈 Workin with A Shell in the Pit making noises on indie games. Untitled Goose Game, Night in the Woods, Chicory, Pacific Drive, Tchia etc etc

I will be back later with more gushing, but for now please enjoy all of our hard work. It's been so amazing to see that it's been resonating with people in the same way it has with me, and I can't wait to see more and play it ten more times with all my friends and family. 🥹

A Shell in the Pit@ashellinthepit.com · yesterday

Big Walk is out today! We've been SO lucky to get to work with @househouse.com on it, what an incredibly special experience. Here are some of @emaudible.bsky.social and @nicholaszhangaudio.bsky.social highlights that came up in one of our play tests, on working on the sound for the last 5 years 🔴🟡🔵

Had the privilege of being a tester for big walk and I can corroborate that it’s an amazing, special game. A “play together with your friends” game made with tremendous thought and care and authenticity, so well crafted it ruined other co-op games for me. Get a group together, you won’t regret it!

It's a new A Shell in the Pit reel!!! This has been in the works for so long and it was such a gigantic task to put all these moments together from so many games but I'm so pleased with it! 🥹 Don't ask me how many times I've watched it. 😂

A Shell in the Pit@ashellinthepit.com · 2mo ago

👋 Got a game that needs sound? We're an employee-first studio behind the audio on 70+ shipped titles, and we're currently open to new projects. Check out our reel and give us a shout at ohhello@ashellinthepit.com if you want to collaborate! 🐙🎮👂 ashellinthepit.com #GameAudio #GameDev

everything I've organized so far has always been with free spaces and no costs. all very DIY seat of our pants. Our Sonic Landscape is the first time I've put money on the line. so it feels really good to get the support and sell all our tickets. really looking forward to seeing everyone Saturday

You might have noticed that we love frogs, and we think that you might love frogs too. Thus we have decided to take the bold leap to become a fully frog-centric development studio. As a first important step we're officially rebranding Parkitect to Frogitect. We hope you enjoy this new direction 🐸

I also can't believe it's been TEN YEARS since I've been at @ashellinthepit.bsky.social! What a wild ride it's been. Grateful to my team and all the awesome folks in the indie community that have been there for me along the way 🥰 Here's some pics of my time here through the years to celebrate 💖

BildBildBildBild

Since the day she started, @emaudible.bsky.social has left an indelible mark on the company. Her storytelling and guidance has helped shape the team, our approach to sound, and our culture. Em has been cultivating our creative direction and identity for years already so this was a natural decision ✨

Bild

Excited to be able to share my talk on how I've been dealing with fatigue! It's by far my most personal talk ever 🫣 but I really wanted to share my experience in the hopes that it may help some others too 💚 I think this is something we should be talking about more so lmk if you relate 🫶

BUS Game Devs - Vancouver Game Dev Series@busgamedevs.bsky.social · 5mo ago

When your creative spark is dull, you may start doing more to find it. But even with work life balance, being active, and socializing with community, burnout can still hit. @emaudible.bsky.social shares how she's learning to listen to herself in this brilliant talk www.youtube.com/watch?v=ZPUa...