trying to convince my (mostly non videogame playing) aus family to play it with me. I described it to them as 'hanging out in the bush together exploring and doing a big weird escape room'
Em
@emaudible.bsky.social
Hello! 🏳️🌈 Workin with A Shell in the Pit making noises on indie games. Untitled Goose Game, Night in the Woods, Chicory, Pacific Drive, Tchia etc etc
My dog was not pleased that her kong was Big Walk's main foley prop 👁️ I used it for the grab and release sound of every other prop, all the body movements, and all the footsteps. It even came into the woods where I recorded it on the many different surfaces! 🎤
Yes! You win! All the character sounds in Big Walk are kong haha
First person to guess what @emaudible.bsky.social used to record it wins!
Thank you guys for my favorite footstep pitter-patter in gaming 🙏❤️
Indecently pleasurable is my new favourite review shoutout 😆
House House's Big Walk is equally smart as their Untitled Goose Game in the way it wields its silliness, similarly playful and exuberant, and stuffed with innumerable delightful little touches. Otherwise, it's not much like Untitled Goose Game at all. Our review: https://bit.ly/3RFnP49
I will be back later with more gushing, but for now please enjoy all of our hard work. It's been so amazing to see that it's been resonating with people in the same way it has with me, and I can't wait to see more and play it ten more times with all my friends and family. 🥹
Big Walk is out today! We've been SO lucky to get to work with @househouse.com on it, what an incredibly special experience. Here are some of @emaudible.bsky.social and @nicholaszhangaudio.bsky.social highlights that came up in one of our play tests, on working on the sound for the last 5 years 🔴🟡🔵
Had the privilege of being a tester for big walk and I can corroborate that it’s an amazing, special game. A “play together with your friends” game made with tremendous thought and care and authenticity, so well crafted it ruined other co-op games for me. Get a group together, you won’t regret it!
yes!! in case you missed it, here’s an in depth look at some of our sound design process 🥰
Behind the Scenes of the Beastieball Voices!
YouTube video by ashellinthepit
m.youtube.com
Woolie and Fetcham are actually dogs!!! Just when I thought I couldn't love Beastieball any more!
Her name is Ori and she was the only non human beastie allowed because she is actually a very talented voice actor. Here is the full video 🐶🎤
Woolie and Fetcham are actually dogs!!! Just when I thought I couldn't love Beastieball any more!
As we're planning our 2027 conference, lets have a look at how our first year went down :) Thanks to @emaudible.bsky.social for putting this together! www.youtube.com/watch?v=sEd6... #gameaudio
Our Sonic Landscape 2026
YouTube video by Our Sonic Landscape
youtube.com
A Shell in the Pit is coming to Develop Brighton! @asitp-bryson.bsky.social and @preston-wright.bsky.social will be around for the week, so hit them up if you want to hang out, chat about indie games and sound design, or just say hi! 👂🎮 #developbrighton #gameaudio
It's a new A Shell in the Pit reel!!! This has been in the works for so long and it was such a gigantic task to put all these moments together from so many games but I'm so pleased with it! 🥹 Don't ask me how many times I've watched it. 😂
👋 Got a game that needs sound? We're an employee-first studio behind the audio on 70+ shipped titles, and we're currently open to new projects. Check out our reel and give us a shout at ohhello@ashellinthepit.com if you want to collaborate! 🐙🎮👂 ashellinthepit.com #GameAudio #GameDev
👋 Got a game that needs sound? We're an employee-first studio behind the audio on 70+ shipped titles, and we're currently open to new projects. Check out our reel and give us a shout at ohhello@ashellinthepit.com if you want to collaborate! 🐙🎮👂 ashellinthepit.com #GameAudio #GameDev
Look at these fabulous people! Huge shout out to the A Shell in the Pit team for being the best 💖 Featuring from left to right: @milliewissar.bsky.social, @siyeonsound.bsky.social, @snarkism.bsky.social, @preston-wright.bsky.social, @emaudible.bsky.social, @asitp-gord.bsky.social (CON'T)
BIG WALK IS COMING I'M SO EXCITED!!!!!!! We've been working so hard on it and it's such a unique and fun experience 🥰
🔴🟡🔵 BIG WALK 🔴🟡🔵 Our new game about walking and talking comes out August 4 on Steam, Nintendo Switch 2 and PlayStation 5. Hang out and get lost with close friends in a big world.
everything I've organized so far has always been with free spaces and no costs. all very DIY seat of our pants. Our Sonic Landscape is the first time I've put money on the line. so it feels really good to get the support and sell all our tickets. really looking forward to seeing everyone Saturday
Doughnuuuts!
so happy that we've got @ashellinthepit.bsky.social sponsoring Our Sonic Landscape so we can have some great coffee from Elysian, doughnuts from Cream Pony and other snacks for the day. www.oursoniclandscape.com for tickets/speaker line up. after party/gathering details coming soon #gameaudio
5 days till Our Sonic Landscape and we've got after party plans! After talks are done, grab some food and head to the Lido patio to hang out and chill with everyone. No cover or anything. www.oursoniclandscape.com for speaker list and tickets
ok #gameaudio people of the PNW, I have an ask of you. Our Sonic Landscape is coming up and I'm looking to spread the word. I would greatly appreciate if you would share this news with another audio person to let them know about it. especially if they aren't on this site. www.oursoniclandscape.com
You might have noticed that we love frogs, and we think that you might love frogs too. Thus we have decided to take the bold leap to become a fully frog-centric development studio. As a first important step we're officially rebranding Parkitect to Frogitect. We hope you enjoy this new direction 🐸
I also can't believe it's been TEN YEARS since I've been at @ashellinthepit.bsky.social! What a wild ride it's been. Grateful to my team and all the awesome folks in the indie community that have been there for me along the way 🥰 Here's some pics of my time here through the years to celebrate 💖
Biggest announcement in a while, for me personally: I've been fired. By me. I would like to congratulate & thank our new leadership team for stepping up at @ashellinthepit.bsky.social: Rachel Sim - Studio Director @emaudible.bsky.social - Creative Director Bryson Dodwell - CTP/CFO
Since the day she started, @emaudible.bsky.social has left an indelible mark on the company. Her storytelling and guidance has helped shape the team, our approach to sound, and our culture. Em has been cultivating our creative direction and identity for years already so this was a natural decision ✨
Really proud to be a part of this team 💖🥹
Big news from the Pit! @asitp-gord.bsky.social, our inspiring leader since 2014, is passing the leadership torch and remains our Founder & Composer. Our new team will be @asitp-rachel.bsky.social as Studio Director @emaudible.bsky.social as Creative Director @asitp-bryson.bsky.social as CFO and CTO
Weow! We're back with more cat! 😻 @snarkism.bsky.social takes us through the different parts of her cat meow patch #phaseplant #cat #gameaudio
We've got stickers and buttons! Our Sonic Landscape. A #gameaudio conference May 2nd. Vancouver BC www.oursoniclandscape.com for tickets.
Excited to be able to share my talk on how I've been dealing with fatigue! It's by far my most personal talk ever 🫣 but I really wanted to share my experience in the hopes that it may help some others too 💚 I think this is something we should be talking about more so lmk if you relate 🫶
When your creative spark is dull, you may start doing more to find it. But even with work life balance, being active, and socializing with community, burnout can still hit. @emaudible.bsky.social shares how she's learning to listen to herself in this brilliant talk www.youtube.com/watch?v=ZPUa...