House House

@househouse.com

We made Push Me Pull You, and an Untitled Goose Game: goose.game. Big Walk is out now: bigwalk.game househouse.com

Thank you for joining us for the stream yesterday 😊 We're so grateful for all the questions that came in and are genuinely touched by the excitement over all the little things that have to do with audio In case you missed it, you can watch the VOD here: youtu.be/xW3a0gp0Ngc

Behind the Sound of Big Walk

YouTube video by ashellinthepit

youtu.be

A Shell in the Pit@ashellinthepit.com · 2mo ago

And we are live with our Behind the Sound stream of Big Walk! Come guess what objects we used to record these things 🤓 www.twitch.tv/ashellinthep... #BehindtheSound #GameAudio #BigWalk

Lots of excitement about the squeaky beach sounds in Big Walk! You'll all be happy to know it's the real thing! Was absolutely giddy to get to record them on an actual Australian squeaky beach in Wilson's Promontory. Yes, if you didn't know some beaches there really do squeak. It is pure joy.

In just six days, over one million of you have bought Big Walk, our co-op adventure all about talking and walking. We are so grateful that so many of you are spending time with our game. And we deeply appreciate your fanart, your streams, your stories, and your moments. Thank you for playing.

A screenshot from the game Big Walk, with a number of characters standing on rocks and in the bush, with the text "A Million Thanks."

We understand that some people are having a problem where their friends' voices are too quiet in the game. Sorry about this! We can see that for some setups, players' voices are much quieter than intended even when very close by. We're working to put out a fix as soon as we can.