Essssam

@essssam.com

Game Dev. Made Bit ESC: https://www.xbox.com/en-us/games/store/bit-esc/9nlfrhpfm4vt https://store.steampowered.com/app/1724490/Bit_ESC/

Question: How much should a dev reveal about their game when posting? With Bit ESC, I stuck mostly to the first level but I've been told to show as much as possible to convince players. (I'm working on a new game and trying to figure out how much I should show) #gamedev #indiedev

Months of work, a lifetime of learning, but the Levelling The Playing Field 101 Courses program launches right now. Eight €40 courses launching 10 days apart, I aim to make the critical less-spoken parts of indie gamedev accessible away from expensive visa-locked hotel bars. courses.ramiismail.com

gdq just showed a video about everything going on in palestine (their charity for sgdq is doctors without borders), and spikevegeta, normally a silly goofy guy, is in tears up there talking about it. fuck man. go donate if you can. free palestine 🇵🇸❤️

As someone who is their own worst enemy a lot, a reminder: It's okay to scale back/simplify a project. Even temporarily! Exciting ideas like to run off and create big goals, and get complicated. Don't get overwhelmed and give up! It's okay to do just the basics, come back later for fancy stuff! 💜

🎬 I really really like the idea of multiple endings. Not just a different cutscene, I mean entirely different endgames / levels depending on your actions. It was a nightmare scope-wise though... 😖 #indiegame #gamedev

Experimented with #gamedev on and off for years before Bit ESC. Never could commit to anything. What really helped was building publicly and posting dev updates to Twitter… till I was too deep to not commit 😬

💻 "App windows" in Bit ESC were A LOT of work to put in I usually thought I could "fake" it but more often than not I had to make an almost fully-functional thing for them to work right 😭 #gamedev #indiegame