Étienne Périn

@etienneperin.bsky.social

I made Gauge and Zorbié as an indie game developer. Now developing Éclipse The Cat. Click on the link below to try the demo. https://sonicfangameshq.com/forums/showcase/eclipse-the-cat-sage-23-demo.1692/

For Steam Neo Fest, Harvest Hollow — the narrative game I'm working on at Ev.l Prod — now has a demo available! If you'd like to give it a try, share your feedback, or add it to your wishlist, you know the drill. Hope you have fun with it! 👍 store.steampowered.com/app/4625840/...

Harvest Hollow Demo on Steam

Vous venez d'hériter d'une maison sur une petite île agricole. Cultivez, récoltez et sympathisez avec ses habitants… Mais ce qui s’annonçait comme une nouvelle vie paisible va rapidement tourner à l'e...

store.steampowered.com

I randomly bumped on the fact that Delphine Software "Cruise for a Corpse" was originally using very different graphics. That version is probably lost, but it's interesting to see what it was looking like before scraping all the graphics. #retrogaming #adventuregames

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For the sake of Light and Shadow’s authenticity, I’ve been degrading the visuals a bit. I’m reducing the color count of all my sprites from 16 colors down to 8. Graphics end up looking less contrasted, and in a way it feels more like an Atari ST aesthetic. It’s subtle, but here are a few examples:

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