DigDoug_2600 - テレビゲーム の 達人

@adoru.bsky.social

B3Tw3eN Sk7 & 3aRtH 🕹 VG Teacher 🕹- History/Culture/Design #author #Journalist #IndieGame #Demoscene #Designer #テレビゲーム #レトロゲーム 🇫🇷 🇬🇧 🇯🇵 https://www.linktr.ee/DigDoug_2600

Salut Bluesky. Je cherche un co-voiturage le dimanche 31 mai prochain pour le retour du #HFS 2026 qui se tient à Évreux. Je rentre à Toulouse ou dans ses environs. D'avance merci pour les mises en relation éventuelles. 🙂

Ys IV: The Dawn of Ys (1993) | action RPG | PC Engine CD-ROM² | Hudson Soft Hudson Soft's Ys IV was one of two iterations of the same chapter licensed by Nihon Falcom. Their take took full advantage of the CD medium, turning Adol's bump battling adventures into a voiced, multimedia tour de force!

While we are still recovering from an awesome party and already miss all of our friends, we like to look back at past editions, and now you can do the same in great detail! Head on over to archive.revision-party.net to relive memories of past editions of our wonderful easter party!

Revision Archive · Through the Years

Exploring 16 years of the world's largest demoparty. Every competition, every entry, every moment preserved.

archive.revision-party.net

It’s absolutely incredible that one of the largest Japanese-run Go servers, which has been running since 1992, is still accessed entirely via Telnet. And while most players use GUI clients that use Telnet under the hood, you can still connect manually and get ASCII graphics streamed to you

A screenshot of a white-on-black terminal depicting a 19x19 go board in ascii graphics, with empty grid intersections as periods, and black and white as Os and #s

Electralyte's dungeon crawling adventure, Druid, debuted in 1986 bringing Gauntlet-like action to PCs like the Commodore 64 It made its way to other platforms since including the MSX2 which this 1988 ad from Japan celebrated as Alan Craddock's cover art beckons players to become the Light Master!

Alan Craddock's illustration (which was used on the cover for the packaging) fills the page with a generous collection of screenshots. It also relates the backdrop of the game as four demonic princes are summoned forth with only the druids to stand in their way. Players quest to become the powerful Light Master with the aid of a golem (or a co-op partner!) to end their evil and save the land!

Retail price: ¥6,800

Day and night cycles, encumbrance (even money had weight to it!), and a kind of morality system were a few of the features helping to make Super Hydlide stand out This 1989 ad from Japan celebrated the arrival of T&E's action RPG on the Mega Drive after its earlier debut as Hydlide 3 on PCs!

Asking players to experience a legend, Super Hydlide's ad in Japan hyped its features as a pinnacle of action RPG greatness set against a massive map, beautiful graphics, moving story, and dangerous monsters.

Super Hydlide was actually Hydlide 3: The Space Memories when T&E first released it for PCs like the MSX in 1987. When it was ported to the Sega Mega Drive (and would eventually come to North America a year later in 1990), it was retitled Super Hydlide.

Retail price: ¥7,900

One of the important figures in the creation of computer games in the 1960s was Ikeda Toshio.A well-known figure of the JP computing revolution and a Go enthusiast, and one of the contributors to the Computopia project at Fujitsû. He also wrote several articles on the modeling of games on computers

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Art by Brian Froud (b. 1947). Best known for his 1970s book Faeries (with Alan Lee) and his concept work on Jim Henson’s The Dark Crystal (1982) and Labyrinth (1986).

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