My free #Godot cheatsheet viewer plugin along with all +14 free cheatsheets are now available!! You can optionally buy the Ready-To-Go collection to support me and download all free cheatsheets in one go! qaqelol.itch.io/cheatsheet-v... #GameDev #Indie #GodotEngine #Free #Addon
Falk Sonnabend
@fa-so.de
Lead Tools UX/UI Designer at Crytek, hobby gamedev, casual podcaster. Have a passion for tools and workflows. Website(s): https://fa-so.de/, https://textlastig.com/
I just published the notes of the Tool Design Roundtable at Devcom (Gamescom Dev) 2025: rystorm.com/blog/tool-design-roundtable-gamescom-dev-devcom-2025 The topics this year were varied, and overlapped in interesting ways about software architecture, user research, and big green buttons.
Notes of the Tool Design Roundtable at Devcom (Gamescom Dev) 2025 — Robin-Yann Storm, Product & UX Designer for Tools
What topics were brought up, and what was discussed, at the Tool Design Roundtable of Devcom (Gamescom Dev) 2025?
rystorm.com
As of today you can pre-order "Designing the User Experience of Game Development Tools, second edition" from @davidlightbown.bsky.social! It is the only physical book about Tool Design out there, and David is a master of workflows! www.routledge.com/Designing-th...
Designing the User Experience of Game Development Tools
This book is the ultimate guide to improving the user experience of game development tools. It will guide you through the User‑Centered Design process — the gold standard in user experience design — a...
routledge.com
Sat down for a lovely chat with @clert.bsky.social over @eurogamer.bsky.social To talk about my games and how I'd like to keep making and improving them sustainably. To step away from the launch, meme and hype driven madness that has taken root in games. www.eurogamer.net/as-viral-hit...
As viral hits like Escape from Duckov and Megabonk change the industry, Falconeer developer Tomas Sala has found another way to survive
What if you didn't have to spin the roulette wheel every time you released a new game, hoping for it to find an audience? What if there was a better way?
eurogamer.net
omg my first Steam page is live 😭 wishlist if u like it! Thanks! store.steampowered.com/app/3680140/... #indiegame #gamedev #wishlistwednesday #birdgame
small bird poem on Steam
Fly from hideout to hideout, dodge gentle dangers, and watch your poem change with each choice. small bird poem is a short, interactive journey through natural and urban bird habitats. Play it with yo...
store.steampowered.com
Rift Riff is OUT NOW!! Jump a rift, fight off monsters, plunder their world. store.steampowered.com/app/2800900/... Buy it Try it Review it Repost the heck outa’ this!!1! … and here's a feature trailer explaining what I think is noteworthy about our tower defense game! youtu.be/ePCOuvXU-t0
Rift Riff - Feature Trailer
YouTube video by Adriaan de Jongh
youtu.be
Hello Bluesky 👋 We are We Can Fix It In UI, a Discord community of more than 2000 people focused on UI, UX and Accessibility. We have a mix of both professionals and students and we're always happy to welcome new members. Just drop us a DM and introduce yourself if you'd like to join!
THRESHOLD is OUT. It's time for you to experience the THRESHOLD in this short atmospheric horror game with a unique country-based difficulty system. BASED ON A FUCKING TRUE STORY.
"How to think about workflows when designing tools.", a workshop I did at GodotCon in Berlin earlier this year, just got uploaded! You can watch it here: www.youtube.com/watch?v=L9Ut...
How to think about workflows when designing tools – Robin-Yann Storm - GodotCon 2024
YouTube video by Godot Engine
youtube.com
THRESHOLD releases on November 19th! I'm terrified and excited. New trailer to celebrate! Last chance to hit that Wishlists button and share the news to help the game to reach new heights. 🥵