Tomas Sala
@falconeerdev.bsky.social
Creator of the Falconeer,, Bulwark, Shipshaper and the Moonpath SKyrim Mods, passionate about games as Art. Honorable Luddite, Chaotic Creative Dad Game Dev, working on Ancient Waves. Creative Cockroach most comfortable behind the fridge.
Total views for the new shipshaper trailer are hitting above 100k combined already after a day. But gametrailers channel, seems to hold a huge proportion of folks into shipshaper. The comments are insanely excited.. youtu.be/9EKQYC3Se-c?...
ShipShaper - Official Early Access Release Date Trailer
YouTube video by GameTrailers
youtu.be
I am generally not a Hasbro fan, nor a tabletop guy. But damn if don't like me some DarkSun world building. Now let them bring that IP to some #indiedevs....
My worst nightmare has come true.. The people upon first seeing #shipshaper "Wow this is cool, like spore for boats.. Does it sail tho?" The people upon seeing I made the ships sail: "Wow this is cool like spore for boats... Do they fight tho?" To be fair.. I have a fuckton of guns...
So september 3rd #shipshaper is coming to Early Access. And yes you can sail around in your creation . And share your creations via the Steam workshop integrations (to Bulwark also). Now to get back to making guns and figureheads!! #indiedev
Never knew I needed a ship-building sandbox until now 😅 @falconeerdev.bsky.social's #ShipShaper lets you design your own vessels by pulling, pushing and shaping them however you want. From small fishing boats to majestic tall ships & massive warships 🚢 You can even export your creations! Vid here 👇
Playing around with dragon rigs (ps I'm still looking for work)
I went to see the Odyssey,and it was very good. The main achievement is turning the story into a coherent narrative about failing ones private and societal moral code an the self punishment that follows. It felt poetic and epic in a very good way.
fuck I nailed the #shipshaper to #bulwark pipeline. It's all gonna be seamless through Steam Workshop. One single export button in Shipshaper. Give your item the right tags that describe which bulwark shiptype it replaces. Subscribe in the bulwark workshop. And poof it replaces the vanilla ship!
I don't think that's an achievement... said every windows user ever..
I think I am going to enjoy seeing the Steam Workshop for #shipshaper come alive.. currently moving the weekly challenge and rankings to workshop integration.. Going all in!
Tim Sweeney's Infinite AI dialogue in games will not work. Because deep down players don't actually want to play-act thru a dialogue. There is a natural embarrassment to acting or having to say or write things you don't believe. And that actually breaks immersion.
I just realized through a meeting that most industry folk assume the Falconeer was the better selling game of my career so far. But Bulwark has been outselling the Falconeer two to one since launch. Let me break down why that is.. cuz there's an insight there I feel.
people are focusing on unity losing.. but UE is like infinitesimal. Is there a technical reason for this. Or is pivoting toward your own sandbox ultimately detrimental to your userbase. I would love a lesson like "Pivot to a closed sandbox and find quicksand" Can we have that?
Well, it finally happened! After 9 years of Unity dominance, Godot was the most used game engine for GMTK Game Jam 2026 submissions. 🤖 Godot - 47% 🎮 Unity - 34% 🛠️GameMaker - 5% 🚀 Unreal Engine - 3% ✨ Other - 11%
We must normalize being extremely rude to people with surveillance cameras on their faces. It is the moral duty of every citizen to make them feel extremely unwelcome everywhere they go.
Jeffrey Epstein models Zuckerberg's Meta glasses. Spoof advertisements featuring the paedophile financier Jeffrey Epstein wearing Meta’s AI glasses have been installed at bus stops across London in a guerrilla campaign protesting against privacy risks. The activist group Everyone Hates Elon
hmm #shipshaper users have been busy abusing various parts to make dragon heads and shields... I am also delighted by how cleanly Shipshaper now renders.. fuck all that muddy noisy photorealism.. (it's Unity built-in... don't ask.. I'm old and I reject all your fancy tech)
First morning after a long holiday, for a workaholic obsessive bundle of anxiety ; Peak fear... Lay awake dreading to face up to the mountain of work ahead.. Plug your brain back up and start providing the juice again. You have been disconnected..now pay the price..
My alarm system just notified me I am home again. The Boiled Red Cabbage waiting for us in the fridge did not make our rendezvous sadly. It will be missed.
And then you get noro virus stomach flu on holiday.. Couldn't even crank out a skeet from all this feverish turning and tussling... Don't get Noro virus......
I get a tremendous sense of relief when a human with the cultural depth of pond scum, who gives Sieg-Heils for fun, uses his tool for world dominance in order to prove one thing: Garbage in.... Garbage out .
Presumably including a historically accurate cyclops
Watched the creator. And it was really good. But it left me the impression that all these scifi visuals are outdated. We are living some kind of future in the midst of becoming. And it's more cartoonish and incompetent than any movie.
Vertex colors forever!!!
Vertex Studio is live! My #godot plugin for editing, managing and painting vertex colors and vertex normals of 3D meshes inside Godot. It has a FREE version with all the basic and essential tools and a PRO, paid version with all features. 50% off until the end of the month. #godotengine #gamedev
Please blow up the public comment (included below): BREAKING NEWS (7/15) — The administration wants to destroy Chaco Canyon without consulting Tribal Nations. It’s an irreplaceable historic & cultural site with 4,700 archeological sites that could be lost to the bulldozers of oil & gas development
Wait did folks buy Alexa of other ai speakers. Wasn't that a big nothing burger before ? Cuz next to nobody in Europe did... Having a US company eavesdrop your kitchen or house didn't take off, for some mysterious reason. I always wondered this, did people truly go for this.?
Hey maybe we can blame this on my pet peeve; The scrum/agile/feature/task style of working. When shit happens its only solution is iterating feature sized chunks. Perhaps the gamedev reality is that creation doesn't come in management digestible chunks. Dunno... But hey I am biased.
I keep seeing arguments for games being expensive due to hyper realistic expectations for art, or simply lots of art. What I don’t see is the actual most costly reason: Indecision Iteration is good, but the yearly rebuilding of entire characters, storylines, and levels, is the most expensive thing
It's so dry in the Auvergne we could hike down a dried up creek bed to the top of a dried-up cascade..
Staying at an old water mill in the Auvergne and it seems the owners had the old water wheel interior dramatically lit. It's both awesome and somehow unsettling.