Jurassic Park computers in excruciating detail by @fabinou.bsky.social fabiensanglard.net/jurrasic_par...
Jurassic Park computers in excruciating detail
fabiensanglard.net
RIP Bobby Prince. His music legacy will live on, making inspired music for Commander Keen, Wolfenstein 3D, DOOM, countless others. A true legend. And such a nice man, great musician, wonderful, fun-loving man, nothing but happy memories of him. A loss to the world.
L’Easter Egg de Spear of Destiny, la suite de Wolfenstein 3D www.journaldulapin.com/2026/05/23/p... @johnromero.bsky.social @fabinou.bsky.social
"Mo RAM, mo problems" (fabiensanglard.net/curse/). The story of how I made my 1997 PC go faster by removing RAM from it.
Mo RAM, mo problems
fabiensanglard.net
How Michael Abrash doubled Quake framerate: fabiensanglard.net/quake_asm_op...
How Michael Abrash doubled Quake framerate
fabiensanglard.net
Looks like Rémi Léonard is close to have a full reverse engineered Strike Commander. And he now has added VR support! youtu.be/WlPiYIiAX2Q?...
How do early systems shape modern software? In Netstack.FM🎙️Ep.18, We talked with Fabien Sanglard @fabinou.bsky.social about latency, Quake’s TCP/IP evolution, Android’s ADB, and Rust in large systems. A reflective conversation on how systems actually work. 🎧 netstack.fm#episode-18 #Networking
Netstack.FM — A Podcast About Networking and Rust
Interviews, monologues, and deep dives into Rust and modern networking systems.
netstack.fm
I gave an interview to discuss Android, Rust, ADB, Curiosity, Quake, and Networking: www.youtube.com/watch?v=zETE...
Curiosity, Quake, and Networking with Fabien Sanglard
YouTube video by Plabayo BV
youtube.com
Anybody here with a dual Pentium Pro system. I would be curious to run a benchmark
I am trying to build a dual Pentium Pro system. Finding a motherboard for it is proving really difficult.
Anyone with Windows VxD experience? I am trying to understand how Quake launcher (QLAUNCH.EXE) worked (www.doomworld.com/forum/topic/...).
How did Quake work on Windows 95?
Quake is an impressive title. Much has been written about the 3D stack (software and hardware accelerated) and the Internet protocol to replace NetQuake. Lately I am super into studying how id Softwar...
doomworld.com
Video Game Maps: SNES - Volume 2 • Cover by @maryannekluth.bsky.social • Foreword by @fabinou.bsky.social • Interview w/ @historyofhyrule.com • Article by Brian Riggsbee • Quotes from 30 artists, writers, game devs, podcasters, comedians, and journalists. retrogamebooks.com/products/vid...
Video Game Maps: SNES - Volume 2
In video games, maps have always played a crucial role, serving as guide, world builder, and interactive element. A single image can add incredible depth to the story and lore of a digital universe. W...
retrogamebooks.com
I wrote about my retro winter adventure where I built my childhood dream PC fabiensanglard.net/2168.
Also check out this great book fabiensanglard.net/gebbwolf3d/i... By @fabinou.bsky.social #retrodev #retrogaming #programming #coding #gamedev
For the past four months I have been restoring an IBM PS/1 2168. With the Checkmate monitor, I think I am done. Let's FDOOM.EXE and DUKE3D.EXE, here I come!
Disappointed with an Apple unboxing for the first time ever. On a 270MB connection, the freshly opened machine update will take 4h!
I wrote a small video-game full of bugs to demonstrate Android Studio Debugger at #androidmaker2025. The power of Compose + LiveEdit was quite enjoyable.
If you didn’t preorder then you aren’t too late, as we are stocking some extras. *But* once those are gone, they’re gone. retrogamebooks.com/products/vid...
Video Game Maps: SNES - Volume 2
This is a preorder that is estimated to ship in Spring. In video games, maps have always played a crucial role, serving as guide, world builder, and interactive element. A single image can add incredi...
retrogamebooks.com