@fabricen.bsky.social

Wanna see how to speedup x12 flyover procedural FBM worlds (possibly animated) ? → Check Mathéo Moinet & I new Eurographics paper "Fast sphere tracing of procedural volumetric noise for very large and detailed scenes" (tuesday) inria.hal.science/hal-05046040 (paper, video,+slides soon)

BildBildBildBild

Argh, apparently several followers of my various twitter accounts ( pro, in English, perso/skeptic, in French, etc ) discovered this Bluesky one and follow it, despite not split (yet). But for the moment my activity is still mostly on twitter+facebook+usenet ( ok boomer here :-D ).