Getting some nice progress on that project I showed yesterday, think I can get another clip either later today or tomorrow, been replaying mirrors edge catalyst and a couple of other games to see how I can handle level design for it
Fenekito - The Beckoning of Aurora
@fenekito.bsky.social
Hobbyist Gamedev from Brazil | Currently working on a game called The Beckoning of Aurora | 21 | overcome formality with creativity ntls.itch.io
Some movement tests in-engine #indiedev #indiegame #godot
ntls.itch.io/humanoid-plus I just released my latest game, it's an arcade horror game with first person tank controls! #indiedev #indiegame #GodotEngine
Humanoid+ by Not The Loading Screen
An arcade horror game, where you'll barely see the monster yet fear it every step.
ntls.itch.io
working as the art director and lead game designer in a project and it's straight up looking marvelous, I can't wait to share it with you all!
Eu ajudei fazendo a capa pro jogo :333 agora vão lá baixar!!! Dá uma força ae
I spent almost 10 days making a new game for a jam and I think it looks pretty cool and that you should try it! youtu.be/YbG7JaNhQQc?is… #indiedev #indiegame #godot
I spent almost 10 days making a new game for a jam and I think it looks pretty cool and that you should try it! youtu.be/YbG7JaNhQQc?is… #indiedev #indiegame #godot
Gude Trailer
YouTube video by Fenekito
youtu.be
I spent almost 10 days making a new game for a jam and I think it looks pretty cool and that you should try it! youtu.be/YbG7JaNhQQc?is… #indiedev #indiegame #godot
Gude Trailer
YouTube video by Fenekito
youtu.be
Work for a game jam! #indiedev #indiegame #godot
ngl, working on a physics based game is pretty fun
I think that having focused on soundscape and sound effects this last two weeks is paying off given that the game is starting to sound much better!
Starting to standardize the prefixes for translations since when I started, I just went with what I wrote instead of planning it, shouldn't take long, and it will save me a lot of headaches in the future
Bandwagon is a 'survivors-lite adventure' that sounds wonderful from the Dome Keeper devs #Bandwagon #IndieGames #PCGaming #Godot
Bandwagon is a 'survivors-lite adventure' that sounds wonderful from the Dome Keeper devs
Bandwagon is a bullet heaven survivors-lite (that's a new one?) that takes the genre in a fun new direction with music and you restoring joy to the world.
gamingonlinux.com
Almost done with the lobby area, think I managed to give quite a nice vibe to it! #indiegame #indiedev #godot
finding a bunch of edge cases on the enemy Ai and been patching them, it's been pretty fun to do it actually, and I even added a few new interactions on these that I think adds more personality to them!
I will redo my entire enemy code because the initial duct tape approach finally reached it's limit, so I will redo it in a way cleaner implementation that should suffice most necessities and be easily extendable for each enemy type. The player code will ilkely need that too eventually
Also there will be a few tweaks on the UI of Lux computers found in the game, as I've had some extra time to work on their backgrounds and layouts, although those will most likely be further improved upon later on
I'm happy to say that the shop system will be likely featured on the demo I'm working on, though to a limited capacity due to having already designed most areas in the demo without it being finalized.
Been paying a bit more attention to the soundscape in the beckoning of aurora, still haven't introduced much in new sounds but I've played around a bit with what's currently there and it's starting to soudn better and more 3D even if it's a 2D game
#GodotEngine 4.7 is here! 🎉 Like a cult classic movie, Godot 4 has only gotten better with age; the 4.7 Director's Cut offers colors of never-before-reached intensity, helming a bevy of new features to eliminate any remaining friction between you and your vision! godotengine.org/releases/4.7/
Godot 4.7 Release: Lights, Camera, Action!
Like a cult classic movie, Godot 4 has only gotten better with age. This brings us to Godot 4.7. With 3 years under its belt, the 4.7 _Director’s Cut_ offers colors of never-before-reached intensity.
godotengine.org
I gotta like start making some distinct soundscape for each environment, I think that would truly take the game from being just good to great!
New Enemy in the works! #godot #indiedev #gamedev #indiegame
Things are moving nicely, here's a closer look to a much closer to finished version of the puzzle! (Panel is still pending a sprite) #indiedev #indiegame #godot
The team is pleased to announce the first 2 chapters (M2C) of our 3D tutorial using MonoGame. Exclusive for MonoGame sponsors - sponsors.monogame.net/articles/tut... If you like the work we're doing, do consider sponsoring us to get access to this and other content - monogame.net/donate/
Puzzle stuff on the works! #indiedev #indiegame #godot