Foxdance McLastName
@foxdance.bsky.social
Hi! I make games and art! 10+ years' experience with Source, Blender, & Godot I follow cool gamedev stuff, cute things, and cute people! Bi & 🏳️⚧️ Makin games in Godot rn
Guess who just learned how to make Garry's Mod playermodels! (It's me ^_^) youtu.be/FznO5EbB1P8
Garry's Mod but it's a weird fox thing with gremlin energy
YouTube video by FoxDance Media
youtu.be
I'm a AAA developer and you're my new game and I'm stuffing 200GB of cosmetic microtransactions into you making you big and round
Also: The lighting? The magical, glorious lighting? The fairy dust inside this little UMD? H-how?
grid-noise-animator.vercel.app I found this tool where you can convert your art into a flickering .gif to protect it from being copied by AI. I've even seen people use it to enhance their art in clever ways like emulating TV static or having only certain parts of the image flicker to imply motion.
Check out this old Need For Speed: Underground 2 wallpaper from 2008 that I found!
This is rabbit ears! A free web tool that lets you search for words and phrases in youtube captions. I developed it specifically for finding vocal samples, so you can download clips as mp3s right from the interface. All free & hosted on my skrunkly little server :3 🐇 rabbitears.wangleline.com
I have some injury scars on my arms that look vaguely like self harm scars; does this mean I won't be allowed to show my uncovered arms on here?
bluesky has started auto-applying self harm content warnings to any pictures of myself i post because i have SH marks on my arms and legs sfw pictures of my body, no blood, no cuts, just old faded scars even my god damn forearms are adult content now, what the fuck made them think this is ok???
Silent Hill 1 has the best version of tank controls actually, why would anyone want to mod that out, the controls in Silent Hill 1 already feel really good and the "modern" third person mode in the community made PC port looks so much more jank in comparison.
Kelly Slater's Pro Surfer (2002) how the did they get the water to look like that, this is incredible I don't mean the reflections, look at the shape of the wave as it moves, the lighting, the glow.. This and the game loop are **amazing** and needs to be studied This is lost technology oh my god
Me in my car, on the roof of the Metlife building: "I think Google Maps was wrong somewhere"
so turns out you can *still* use ublock on chrome if you just inspect element it lmfao
Someone is working on basically Godot Scythe!! That is, in-engine editor akin to Source with tooling aimed explicitly at level design. Unreal's got Scythe for that, which is cool. Godot will (seemingly/hopefully/omg we're rooting for you) have "Furball"! www.youtube.com/watch?v=drTK...
Mapping with furball in Godot engine
YouTube video by Yarvin le Cretin
youtube.com