fxb games studio

@fxbgames.bsky.social

i make games current project: Typing Stars twitch.tv/itsflannelbeard https://store.steampowered.com/app/3316570/Typing_Stars/

I've got to give myself a little grace, but it's hard juggling family, work and a side project. I'm trying to finish a new level in Typing Stars and it feels like I'm making no progress when working on it between the cracks of time. I'm live on twitch right now trying to finish it. fxb.gg/twitch

I've been trying, and struggling to tell a story without spelling it out. This post wasn't originally about this. I started working on this as tanks rolled into Ukraine, now I'm watching executions on the streets of US. There is a deep undertone of anxiety and anger throughout... #indiedev #gamedev

Some days feel like death by a thousand papercuts. Spent two hours solving overlapping transparent game objects causing additive opacity. Using shader voodoo thanks to Claude, I got it working. Back to building this weird little typing game...

If you follow me on Insta you can get a sneak peak of my upcoming YT short. I honestly have no flipping idea what I'm doing to grow my audience, or create shorts, or just content creation in general. Like my code, I'm throwing spaghetti at the wall. www.instagram.com/reel/DO7AmZh...

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I'm back to working on game play after spending way too much time building a diegetic menu system. I've had this idea for a ship moving minigame since the beginning, but I haven't been able to make it fun. There's a lot to do but I'm testing out a simpler typing movement mechanic. #gamedev

The last 5% of any project is the most difficult. It's easy to build a prototype, but small things like these little asteroid explosion animations add that professional touch needed to ship a game.