If you really do think gatekeeping progressive beliefs from wealthy people makes sense, you don’t understand progressive economics. Historical examples have shown that more equitable distribution of wealth raises all classes up.
Garfeud
@garfeud.bsky.social
Software Development Instructor & Game Developer
I have been teaching instead of writing software for the last 6 months. I think my biggest take away is, while in industry its really easy to get too fixated on how we write code and the tools we use to do it.
@valvesoftware.com can you make it so public static void main works in the dev console next update. Thank in advanced, Your friend, Garf
Been working on an integration for godot + blender that will allow me to use blender in more of the level editing process. Here is me "scripting" a basic door interaction in blender. #godot #godotengine #blender
About 45% of pet ownership is walking by them and badly singing little songs that integrate their names. If you can’t do this, then I’m sorry, you are not ready for the responsibilities of owning a pet.
I feel like im losing my mind. I enabled occlusion culling in godot project because my levels are composed of multiple rooms. Seemed like the right thing to do. But, even simple scenes my game randomly crashes if there is an occuluder instance in the scene #GodotEngine
It would be nice if there was a visibility mode for gizmos that only show it when the node is selected. I would use it for navmesh and light probes. #GodotEngine
I have been really enjoying mapping in TrenchBroom for Godot project. Its just simple and fun, but still powerful enough. And I really like the idea that I could release the FDG and GameConfig and people could start making custom maps.
Big update to my TileMapLayer3D Plugin. Tone of new Features, including 3D Tile-based Sculpting Mode, Smart Fill and Animated Tiles. It's like Godot's TileMapLayer, but in 3D. Discord Channel: discord.gg/e8kjnk4Y GitHub: github.com/DanTrz/TileM... #godot #GodotEngine #GodotTips #Gamedev #Indiedev
kiwijuice56 released Lucid Blocks, a surreal voxel game built in Godot 4.6 using a custom C++ GDExtension to power the voxel engine. 🧊 See more: www.reddit.com/r/godot/comm... #GodotEngine #indiegame #gamedev
I think godot should have a signal decorator. Specifically i could just decorate a function as a signal callback. And it would just attach it at the same time that "@onready" runs. #godot
Recently, it feels every time I have to create a new Github actions workflow or edit an existing one, Github actions starts having an outage... Either its going down a lot or I'm the only Github actions user on earth and I'm dog-dooding it.
Top 3 coffee shops in Fort Wayne 1. Fortezza 2. Firefly 3. Conjure These are objective. You can’t argue with them. Thank you in advance. #fortwayne
When it comes to web-first game development, there aren't many engines or frameworks that prioritize composability. The closest thing is React Three Fiber, which I really enjoy—but it has its drawbacks when using it for game dev. #gamedev #indiegamedev #webdev
Been working on a browser based card game sim inspired by table top sim. I just got the initial version of "mods" working yesterday. User can define a lua script to change a card's behavior when flipped, grabbed, hovered, etc. I think its kind of neat :) #gamedev #indiegamedev
Breaking news: the cavities in my wisdom teeth didn’t magically go away 🤯 Hopefully attempt 2 to remove them is the one
I participated in Global Game Jam this year. It was super fun. PFW does an amazing job hosting every year. You can play our game here: jamac.itch.io/optometrist-... Or check out my other games at: foopis23.itch.io Very excited for Brakey's 2025.1 Jam coming up here in the next month.
Optometrist Visit by Jamac, foopis23, ScarlettQuill, Josh
A tower defense game in a fever dream of going to the optometrist
jamac.itch.io
As of last week, Im a cat dad. I now have to resist the urge to make that my whole personality.