Making my tool available that creates 47 tiles from a 15-tile pattern. Free to use, still in beta, but stable. The output is what Godot needs for full auto-tiling, but that is a standard format, which might be useful for other Engines also. #godot #GodotEngine #GodotTips #Gamedev #Indiedev
DanTrz
@dantorrez.bsky.social
Hit me up for anything related to GODOT, C# or GameDev in general.
v1.0.0 of @icons, my icon library for #Godot developers, is now OUT! 🎉 🔣 400 icons designed to fit with the default editor icons ; 🎨 available in all 4 node colors (default, 2D, 3D, and control) ; ⚖️ free & open source! (MIT license) i hope they'll be useful to you! :) github.com/Voxybuns/at-...
GitHub - Voxybuns/at-icons: Open source icons for custom Godot nodes
Open source icons for custom Godot nodes. Contribute to Voxybuns/at-icons development by creating an account on GitHub.
github.com
Big update to my TileMapLayer3D Plugin. Tone of new Features, including 3D Tile-based Sculpting Mode, Smart Fill and Animated Tiles. It's like Godot's TileMapLayer, but in 3D. Discord Channel: discord.gg/e8kjnk4Y GitHub: github.com/DanTrz/TileM... #godot #GodotEngine #GodotTips #Gamedev #Indiedev
Godot Engine suffering from lots of "AI slop" code submissions #Godot #AI #AIGen #OpenSource
Godot Engine suffering from lots of "AI slop" code submissions
The Godot Engine team recently posted about more issues with AI slop, including various pull requests that have become a big drain on resources.
gamingonlinux.com
Great Terrain Editor for 3D PixelArt and Stylized games. Yūgen did a great v1.0. Me and others are helping bring new feature and optimisations for versions 1.1 and 1.2. This fits a big gap in Godot for these styles. #godot #GodotEngine #GodotTips #Gamedev #Indiedev youtu.be/eyuQTKcYsgM?...
v1.1.0 Update - Yūgen's Terrain Authoring Toolkit
YouTube video by Yūgen
youtu.be
Godot 4 C# devs!! I forked the official Godot-Tools to add: - ✅ Drag & Drop nodes to create [Export] and references - ✅ Live Scene Tree & Inspector debug in VS Code - ✅ Auto-refresh while debugging Link: github.com/DanTrz/godot... #godot #GodotEngine #GodotTips #Gamedev #Indiedev #csharp
This is coming along nicely. Thanks @heytibo.bsky.social for laying out a solid foundation. I always struggled with the mm scatter solutions out there.
Some MultiMesh+ update ✅ Rotation mode option ✅ probability-based picking ✅ Instance transform offset option ✅ Brush size shortcut ✅ Faster deletion operation Thanks to @dantorrez.bsky.social for most of the cool new stuff :)! github.com/gtibo/multimesh-plus #godotengine #gamedev #plugin
Me, and half of my coworkers, have been laid off. I'm now looking for my next position as gameplay or tools programmer (remote, or relocating within Europe). More about me on my website: pauljoannon.com #gamejobs #gamedevjobs
Hi! I'm Paul, a French game programmer living in Lille. You might know me for narrative-centric games such as “Bury me, my Love”, or “King of the Castle”. I am also one of the maintainers for the .NET integration in #GodotEngine.
TileMapLayer3D Plugin now with Auto-tiling. Took some work, but stable now. ✅ Paint 3D levels from 2D tileset ✅ Area painting & erasing ✅ Auto-Tiling ✅ Full undo/redo ✅ Collision support ✅ Export your level or assets #godot #GodotEngine #GodotTips #Gamedev #Indiedev www.youtube.com/watch?v=Zmxg...
TileMapLayer3D - Tutorial Auto tiling overview (Audio fixed)
YouTube video by DanTrz GameDev
youtube.com
This has been a great year for the engine, but there are still a lot of things we would love to do. If each person visiting our website donated €5, we could hire 5 more developers to work on Godot full-time. 👉 fund.godotengine.org
I cannot recommend this enough. Great for a lot of things. In my case I use it a lot for 3d to 2d Sprites, Texture and 2d Animations
#PixelOver 0.18.1 Beta 1 is out! Focuses on improving the stability of the newly introduced animation changes and also implements input locking for transforms. For detailed changes and access to pre-releases: deakcor.itch.io/pixelover/de... #GodotEngine #indiedev #pixelart #gamedev
#PixelOver 0.18.1 Beta 1 is out! Focuses on improving the stability of the newly introduced animation changes and also implements input locking for transforms. For detailed changes and access to pre-releases: deakcor.itch.io/pixelover/de... #GodotEngine #indiedev #pixelart #gamedev
Following my last post. I have created a survey about the multimesh class/node in #godotengine. Please feel free to respond if you are interested :) I have tried to ask questions that are as open-ended as possible so as not to steer responses in a particular direction) forms.gle/6KFdjSeKgxUd...
Multimesh node use case survey
This form would help me determine and better understand the general usage and needs of Godot users related to this node. Note: This survey covers both 2D and 3D use cases for multimesh nodes.
forms.gle
I am considering preparing a proposal for a MultiMeshEditor node in Godot. I truly believe that the engine needs a basic option to use multimesh nodes, with limited functionality (unlike existing plugins).
My Plugin TileMapLayer3D is available for free. This allows the use of 2D Tiles (or any Texture) to create 3D levels. This was made for my own 2.5D Pixel Art project, and it's heavily inspired by Crocotile workflow. #godot #GodotEngine #GodotTips #Gamedev #Indiedev www.youtube.com/watch?v=Ogpy...
TileMapLayer3D Plugin - Intro
YouTube video by DanTrz GameDev
youtube.com
Microsoft's introduction to Godot for C# github.com/microsoft/go... #gamedev #gamedevelopment #indiedev #godotengine
GitHub - microsoft/godot-csharp-essentials: This repository hosts course material designed for C# developers who want to learn game development using the Godot Engine.
This repository hosts course material designed for C# developers who want to learn game development using the Godot Engine. - microsoft/godot-csharp-essentials
github.com
I know... I hate posting this posts here... but if you are still on twitter, you are helping Musk. You are bringing people into his radicalization funnel. Every young person who watches your videos, plays your games, who wants to be like you - is joining because of you.
For my PlanarReflector, I've been playing with Compositors to hide underwater/intersection reflections. This was an annoying limitation of PlanarReflections. Still bugs to fix, but should be in the Asset Store shortly. Links below (if want to try it) #godot #GodotEngine #GodotTips #Gamedev #Indiedev
HEY THERE NICE TO MEET YOU Garoa is a Brazilian indie game studio, est. 2018. We migrated from X and we’re rebuilding our reach, help us out with a follow? Tarot, astronauts, ska, rhythm games, and more: come check out (or rediscover) our award-winning titles 🧵👇 (with videos!)
Godot Visual Effects v3 is out now! (30% OFF sale) Download: bukkbeek.itch.io/effectblocks Now with #Space vfx #wormhole #blackhole improved #water, #explosion and more!! Follow | Share @godotengine.org #godot #blender #3d #lowpoly #stylized #b3d #gameart #gamedev #indiedev #vfx #PolyBlocks
So - wanna discover the power of GDScript enums in Godot? Learn this trick in a few minutes! 🔥 👉 youtu.be/D6uuLVxk-sE #gamedev #game #godot #GodotEngine #godot4 #madewithgodot #csharp #gdscript #programming #tutorial
Enumerations = The Best Way to Organise Your Godot Constants?
YouTube video by Mina Pêcheux
youtu.be
I found Godot's out-of-the-box coroutines somewhat lacking, so I made an addon that makes more sense to me. Has cool features like "until", "seconds", "all", canceling, manual ticking, etc. You can grab it here if you're interested: codeberg.org/MajorMcDoom/... #GodotEngine #gamedev #indiedev
I updated the Godot Shaders Bible. Now the book has over 200 pages 🙂 jettelly.com/store/the-go... #godot
I second that. This was a very handy website when I needed something on Gdscript as I'm most familiar with C#
This just might be the single most important web page of #gdscript on the Internet. Stay safe out there. #kidscancode #madewithgodot #godottips #screenshotsaturday 🔗👇😳😅📐 kidscancode.org/godot_recipe...
▶️ Free YouTube Showcases for Indie Devs Drop your game links (free/demo) here👇🏻 I will play & post videos on #YouTube #Facebook #Bluesky My YouTube (~500 subs): www.youtube.com/@bukkbeek #indiedev #gamedev #godot #indiegame
Been tinkering with a 3D pixel art and a basic weather controller. 🌦️☀️❄️. Almost done with Grass, ToonShading Godrays and Clouds! Rain is next. If people like this, I'm considering a tutorial series. Heavily Inspired by @davidhol.land #godot #GodotEngine #GodotTips #Gamedev #Indiedev
Graphite is an awesome app I want to see succeed, so I just started donating! You can help them reach their monthly goal graphite.rs/donate/#supp...