Hat Kid isn't used to the standards of GoldSrc's lighting
archive.org/details/ones... have fun
My OneShot related work : Gordon Freakman : Free Download, Borrow, and Streaming : Internet Archive
Contains- 4 models based on Niko- Half-Life 2 mod related to OneShot + source code- Textbox generator + src- Various PSDs of my work- Rips and FLP recreations
archive.org
this is fine #OneShot #OneShotGame
wanted to do a very quick animation of a recent good vibes gaming clip
Farewell, Bobby Prince. Thank you for creating the tunes to one of our most beloved computer games ever
Tribute to "citizen_rubble_tunnel", the citizen who unconditionally loves the player no matter how much the friendly fire system wants him to hate the player.
everybody over here working on Render96 wish you a Happy Pride Month!
to get the proportions looking a bit more natural than the in-game hat kid model, i used this ref sheet that i stole from the smashified render timelapse, might be useful to someone else
revised the hat kid model i made for renders, having some fun with it #AHatInTime
thought this would have been a perfect fit for hat kid so i implemented my own version (heavy wip)
gordon is allowed to play on the swings
this raised my eyebrows, too, but fund.blender.org scroll down and see the people who have been funding them for a lot longer than anthropic (namely: nvidia, meta) fund.blender.org/funding-poli... read their funding policy
Welcome Anthropic as a Corporate Patron sponsor of the Blender Foundation’s Development Fund! This support will be dedicated towards general Blender core development. More details at www.blender.org/press/anthro... #b3d #DevFund
#HalfLife source engine ragdolls are clever, but weird ever noticed that they can freak out, but none of the bones are ever dislocated and sometimes clip through stuff?