GRALAM
@gralam.bsky.social
Digital artist drawing mostly fantasy/robot/furry characters. Sorry for all the typos. I promise im not stupid.... just from Poland.
Updated graphics in our game looks and feels so nice! #indiegames #gamedev
trying final look for a starting location. few things will change but i think this will be the general level of detail and complexity
Stop-mo PNGtuber for @foxander.bsky.social in the style of Fantastic Mr. Fox. Foxander messaged me about the idea and it seemed so cool! He sent me drawings and screenshots for the idea I got to work, it took a bit, but I streamed most of the process and am happy with the result! #3dart #vtuber
Opening the engine when you're tired and stressed and sleepy and not feeling it but you ain't a quitter and haven't done any serious systems work in weeks and these ones and zeroes ain't gonna conquer you #GameDev #IndieDev #IDidn'tHearNoBell
me: steals mechanic from my favorite game mechanic: bugs out me: checks how they fixed it in the game ...they didn't
I was to see the new spider-man and it was a fine movie but it's also 100% AI surveillance state propaganda. Wouldn't it be so cool if superheroes and cops would use high tech to spy on and track minorities???
there is like auto aiming pogo move in the game but I think It would be so funny to make it skippable so that speedrunners to do all the platforming with this siksongesque 45 degrees slam move in 3D hope you all have good depth perception
we are at over 100 reviews!!! THANK YOU EVERYONE!!! the response to angel essence has been so nice and completely exceeded my expectations... continuing to work on the game, patching stuff and making the game as good as possible.
happy third birthday to Pseudoregalia. I can't believe it was only 3 years. It's like the most inspiring piece of media in my live.
Damn it's Pseudoregalia's 3rd birthday today! I have a lot I could say about this game. Working on it, the reception, the metric ton of fan art, and the games/demos that have come out inspired by the game. The most important thing is that I'm really grateful to everyone, this game changed my life!
if I don't post anything tomorrow it's because i tried this in real live and got hurt
i had to add a meter to the glide ability so i can work with reasonable level sizes and loading zones. but now i can let you to send it on stupid stuff like running up the freaking wall
the steam page is finally up for wishlisting :] no demo or trailer yet ill try to get those done so u guys can try it out, i wanna spruce up the beginning of the game for the demo first ive been kinda jumping around various things so far but yeaaaaa steam page in reply
i had some thoughts about timed aiming in my platformer game so i kinda low key fixed it. it has a logic of: tap to snap to target hold to stop time and pull out a setsquare red/green was supposed to predict if the pin will be in grapple range but work like 8 times out of 10
this bars are rock solid but you can go pass the by going out of bounds because putting invisible wall around the level would be too much. And the walls are vague suggestions at best Peak gaming experience
biggest bullshit i ever seen in a video game also play Angel Essence
ANGEL ESSENCE is out now!!! retro-inspired 3d platformer with an emphasis on exploration and fast movement! available on Steam for $4.99!
biggest bullshit i ever seen in a video game also play Angel Essence