Heretic + Hexen (S) $10.04 via eShop. https://ow.ly/pE0N50Zw93C PSN. https://ow.ly/E6Xj50Zw93O Xbox https://ow.ly/G2bX50Zw93F $8.63 (DRM: Steam) via Green Man Gaming. #ad https://ow.ly/kkur50Zw93J
Grover Wimberly IV ♠
@groverwhim.com
Producer @ Nightdive / Atari Producer/Director @ Whim Indie He/Him, BLM Views mine Selatria, Spellbearers, Delivery Issues, Killing Time: Resurrected, The Thing Remastered, Turok 1+2, Blood: RS, SiN Reloaded, Thief: The Dark Project Remastered + More!
Showed my 7yo this movie a few months ago and he still talks about it. I explained to him how it was done. He’s watched it 3 times again since. Essential cultural viewing, in my opinion.
Ray Harryhausen's stop-motion skeletons in Jason and the Argonauts are amazing even now. He animated the sequence by himself for more than four months -- without computers or even an easy way to check his work. We're looking into how he did it: animationobsessive.substack.com/p/how-ray-ha...
Smaller, scrappier teams, making multiple projects. Why bet all your chips on one massive AAA game, when you could make 3-4 decent smaller games in that time if you manage smaller teams and scope.
This week, going to attempt to do the impossible - learning to play Final Fantasy XIV on a controller (Nintendo Switch 2)
With the maestro Chris Nuno - Composer of our upcoming game "Delivery Issues"
Perfect Petrification shot right before I was about to attack
Selatria and Spellbearers are part of the Game Industry Hardship Fund bundle on itch.io This bundle aims to help provide support to gamedevs who have been laid off. Grab the bundle of 127 games for only $10! itch.io/b/3802/game-... #itch.io #indiegamedev
Both whim indie games "Selatria" and "Spellbearers" are a part of this. Both the game and tech industries are going through really rough times I also think this is the first time a whim indie game has ever been listed on a @cheapassgamer.com post
(PCDD) Game industry hardship fund $10 via Itch io. https://ow.ly/665s50Zv9K6
A cool enemy death animation is a must so we've utilized all the power of early 90s DOS development available to us to give You Have Died a good one
Everyone has the right to pursue their own happiness and their true self. No reason for hate
trans rights frankly is a top 5, potentially top 3 issue for me despite not being trans and not having any trans family being bigoted against trans folks not only hurts my trans friends and every trans person but is so predictive of further bigotry
trans rights frankly is a top 5, potentially top 3 issue for me despite not being trans and not having any trans family being bigoted against trans folks not only hurts my trans friends and every trans person but is so predictive of further bigotry
My three favorite words in the English language: "It just works"
I was reading the article of Team Cherry saying the only time concern for their game development is "death" and I can't get it out of my head. At the rate we develop indie games part-time, that might mean only 7 or 8 fulfilling indie games in the tank. If that isn't a sign to make smaller games...
With the amount of jobs to level up in FFXIV Occult Crescent North Horn, they definitely set aside enough grind to hold over people until Evercold lol
this is not the Blue Mage update I was expecting this expansion
Thats why we stopped using Unity after Spellbearers
Unity has no one to blame but themselves. After what their leadership tried to pull, everyone was hesitant to use it at all. Though they've retracted their push to squeeze more money out of devs, everyone is wary that they won't just try again later.
Well, it finally happened! After 9 years of Unity dominance, Godot was the most used game engine for GMTK Game Jam 2026 submissions. 🤖 Godot - 47% 🎮 Unity - 34% 🛠️GameMaker - 5% 🚀 Unreal Engine - 3% ✨ Other - 11%
📣 Special SDCC Last Day Announcement! We're having a sale! All Steam and Xbox codes are on sale for only $3 at our booth E-06! All sales help fund the development of our current game Delivery Issues! #SDCC2026 #Indiegamedev
It's the last day of SDCC! Visit us at booth E-06 to play our latest demo for Delivery Issues and help support development by purchasing merch and codes for Selatria and Spellbearers! #SDCC2026 #Indiegamedev #gaming #convention
It's the last day of SDCC! Visit us at booth E-06 to play our latest demo for Delivery Issues and help support development by purchasing merch and codes for Selatria and Spellbearers! #SDCC2026 #Indiegamedev #gaming #convention
DO NOT BUY THE STARTER EDITION IT IS NOT WORTH IT AND JUST EXISTS TO TRICK PEOPLE INTO PAYING FOR THE FREE TRIAL