Halfcourt Yeet
@halfcourtyeet.bsky.social
Account of Norcal-based game dev, musician and writer Halfcourt Yeet. email: halfcourtyeet@gmail.com
Timelapse of The Organization's PMC Soldier design. After the outbreak, they have been deployed in Datura City. Some of the soldiers have also turned into crics due to prolonged exposure. There'll be regular soldiers, squad leaders and cric variants. #indiegame #gamedev #UnderTheRooftop
This is a #Hyperstacks test level created by our level designer This is not a #devtool, this is the actual game. Build #VR levels, share them, play other people creations. Free demo during Steam Next Fest 2026!! #gamedev 🎮
High fidelity prototype: using a consumer webcam to record mocap via #freemocap. The output result is flattened since I only have one camera, but multi camera setups should be promising. Face rig is also here but I wasn't testing it yet. Exports to blender easily. Promising! #gamedev #blender
It was really fun to implement this over the course of the week; you can control the mech using context-sensitive actions. #unrealengine #gamedev
Working on a PS2 style look. Low res upscaled with a bilinear filter, semi low res textures and vertex lighting are doing the trick.
i would imagine most developers making short form content are not also doing dope ass acapella harmonies. anyway i'm not working on the Minecraft thing anymore, enjoy this explanatory youtube short: www.youtube.com/shorts/QEBp4...
Godot Minecraft clone DEVLOG #gamedev #funny #music
YouTube video by Halfcourt Yeet
youtube.com
@dreamcastaway.bsky.social did you write this? Some of the most excellent writing on games I've ever read. A Metal Gear Solid 2 retrospective that I found just after I finished my second playthrough: kotaku.com/metal-gear-s...
Metal Gear Solid 2 Retrospective: Be Careful What You Wish For - Kotaku
The initial technological threat in Metal Gear Solid 2: Sons of Liberty is Metal Gear RAY. It is an “anti-Metal Gear,” a mech designed to destroy what
kotaku.com
Smooth stair stepping working from an awesome tutorial. Just need to figure out footsteps on the way down.
Also, working on doors is fun! I threw some procedural hand animation into the mix, and was not disappointed by the results. #screenshotsaturday #gamedev #indiegame ❄️
A glimpse of some of the tech I’ve been working on… primarily camera tech and shader magic for interiors, toon lighting, diegetic fx, and doors :) #screenshotsaturday #gamedev #indiegame ❄️
I'm so proud of you, Tommy! 💫
✨Nova Crystal, Dash!✨ ⭐️ It’s my great joy to announce that I composed the music for Brawl Stars Season 50 — STARR PATROL! 🎵 Featuring milkyPRiSM on vocals and @midee.bsky.social on guitars, bass, and vibra-slap (ofc), you can enjoy our magical girl jams in-game all month long!
I made another jam game with my friends: It's a frenetic shoot 'em up where you add tiles to upgrade your ship on the fly! Check it out! #gamedev #godot #shmup @puppymilk.bsky.social @mushroom.computer @petrabolide.bsky.social halfcourtyeet.itch.io/star-cell
I'm really excited to announce the latest version of our demo is now live! We've worked really hard on this and would love feedback from anyone that tries it out. store.steampowered.com/app/2626080/... Release Notes: madebygare.com/posts/corvia... Discord: discord.com/invite/xsq2F... #gamedev
Corvian Curse on Steam
Corvian Curse is a roguelike platformer that offers a new experience on every run with randomized levels, potions, and items. Can you find and defeat the source of the curse that's causing the worlds ...
store.steampowered.com
Excited to announce that the Diorama Break Kickstarter is now LIVE: www.kickstarter.com/projects/mas... Let's all make this project a big success! If you want to help the project succeed, sharing the trailer around and wishlisting/leaving a review on the demo's steam page would be a huge help!
Diorama Break: A tactics JRPG where you can talk to the Hero
Fight through turn-based battles and awkward conversations alike.
kickstarter.com
@phfox.net Thank you so much for your awesome #voxel #gamedev video! It is helping us out a ton for our game. If anyone wants to watch: So many killer ideas in one video! Our terrain gen is saved! www.youtube.com/watch?v=2mpk...
Superfast multithreaded terrain generation!
YouTube video by Daniel P H Fox
youtube.com
My project is not dead! In fact... It's lit. (Do we still like flat shading?) #gamedev #voxel #minecraft #godot
Looking for a collaborator for my #voxel game, especially an engineer: forum.tsuki.games/t/minecraft-...
Minecraft Clone- looking for co-collaborator
Please read the title! 🙏 So to be clear, first off yes this is a volunteer thing but I want to approach it more like an even collaboration because I have no money right now, I’m paying rent and reall...
forum.tsuki.games
We're incredibly honored to be Kotaku's "Indie of the Week" and just love this thorough review from @botherer.bsky.social, who totally got what we were going for here! 😁 kotaku.com/puzzle-spy-i...
Puzzle Spy International Deserves To Be Played By Way More People
This super-smart collection of puzzles is short but very sweet
kotaku.com
Thoughts after (re)playing some Minecraft Beta 1.7.3 forum.tsuki.games/t/thoughts-a...
Thoughts after playing some Minecraft Beta 1.7.3
Since I’m working on a voxel game (on and off, I guess), I’m interested in understanding what inspired me in the first place, since that can help motivate me to continue to work on the project. I have...
forum.tsuki.games
Hey guys, it's #trailertuesday! We have many things cooking this year, so please consider checking out our game. If any devs would love to share their own trailer, please do so! #steam #indiegame #gamedev #indiegame #indiedev #pixelart #2dgame #actionadventure
Ran into new bugs with the rendering (very complex) and some architecture stuff with chunking that is preventing me from moving on. Didn't feel super motivated, so got some work done on the mood board.
Triple checked post and discarded the draft by accident and cant be bothered to retry. Don't let this go viral. Changed fast zoom zoom button make things go woosh when button held and added switch to turn off. Me do features good. K bye. #GodotEngine #indieGame #SRPG
forum.tsuki.games/t/i-set-up-g... Do you want to build and upload your Godot game automatically without doing it yourself? Here's a mega-yap about how I used a Github Actions alternative with Docker and Linux to automate builds of my game before uploading to itch.io. #gamedev #godot #voxel #indie
I set up Godot automated deployment, and you can too
Introduction As some of you may know, I’ve been working on a Minecraft clone for quite a while now- in fact, in May it’ll be half a year, which is crazy, because it didn’t feel like that long. Time fl...
forum.tsuki.games
After weeks of work, the automated deployment pipeline for my #godot #voxel game is complete!! 🎉(for now...) Expect an upcoming writeup about how I accomplished this. And in the meantime, play it for yourself! A new build, created/uploaded entirely automatically! halfcourtyeet.itch.io/materia
Met @goodbyeworldwil.bsky.social at GDC, who brought to my attention to LOVE, a "cooperative first person adventure game" that feels more like if an immersive sim was an MMO: www.youtube.com/watch?v=Ik_m...
How to get up a ledge in Love
YouTube video by Eskil Steenberg
youtube.com
Smoothing the camera movement and rotation of Mops & Mobs' debug cam until it can be used as a cool fly-through. Just need to practice the controls a bit more ... #screenshotsaturday #godotengine #godot #gamedev #indiedev #dungeoncrawler #game #adventure