HAMLET EU Project

@hamleteuproject.bsky.social

An EU-funded project bringing AI to the CCIs. Through HAMLET's Hub, artists, creative directors, writers, game developers, and AI experts co-create with tools for adaptive storytelling, dance analysis, 3D assets and more. https://hamlet-project.eu/

🎭 HAMLET is coming to Ars Electronica Festival 2026 with two AI is the Thing workshops: 🖼 Fluidity of Images 10 Sept | 16:00–18:00 💃 Dancing Dialogues (with(out) AI) 11 Sept | 16:30–18:30 📍 Linz, Austria

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At CM Málaga, GVAM shared REEVALUATE with museums, galleries and heritage professionals. In several targeted conversations, the project highlighted a key sector need: digital innovation must be assessed not only by adoption, but by its impact on preservation, access and cultural value.

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Our partner Fraunhofer FOKUS participated in the FOKUS Media Web Symposium, joining exchanges on media and web technologies, AI-supported workflows and immersive digital experiences. The event offered useful input for REEVALUATE’s work on cultural heritage digitization and reuse.

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🎮🔊 HAMLET at #AES2026 Aristotle University of Thessaloniki (AUTH) presented research on “Automating Sound Design for Adaptive Video Game Narration”, exploring how AI can support adaptive storytelling and immersive sound generation while keeping human creativity at the centre.

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HAMLET joined the Games for Culture Cluster (GCC) Meeting in Brussels. As lead of the GCC, HAMLET supported the cluster dialogue on gaming, culture, AI and policy. We highlighted creator co-development, EU alpha/beta testing pathways, IP protection and open AI infrastructure for gaming & CCIs.

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Who is at risk in the creative sector right now? As AI becomes part of creative practice, conversations about innovation must also include conversations about authorship, audiences, creative labour and cultural infrastructure.

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Introducing Weekly Tech Updates ✨ This week: The HAMLET Community Hub — a shared workspace where creators, artists, researchers and developers can discover and interact with AI tools for the Cultural & Creative Industries without needing deep technical expertise.

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HAMLET was presented to EU Digital and Telecom Ministers during their visit to CYENS, in the context of the Informal Meeting of EU Telecom Ministers. A valuable opportunity to showcase our work on responsible, trustworthy and human-centred Generative AI for Europe’s Cultural and Creative Industries.

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HAMLET partners met in Cyprus for a productive plenary meeting hosted by our partner CYENS, aligning on project coordination, the Policy Brief, enabler development, integration, pilot preparation, ethics, AI impact, dissemination and exploitation.

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HAMLET is in Thessaloniki for our 3rd Plenary – two days of hands-on workshops on AI enablers, the Community Hub & pilots in games, theatre and dance, reflecting on deliverable D1.1 design requirements and how to embody AI outputs for artists and creatives.

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