Pass a bottle at full speed and the sea still gets it aboard: it slides in beside the hull, runs with it, then gets thrown over the rail and through the cabin door. The boat never slows down. Early development footage from my Godot sailing game. #godot #godotengine #WishlistWednesday
HeedlessNomad · Seagazer
@heedlessnomad.bsky.social
Making Seagazer, a sailing adventure. You are a boat. You have a compass. No map, no markers. Solo dev · Godot Wishlist: store.steampowered.com/app/4989540/Seagazer
My compass, before and after: a dial in the corner, then a ring that rises from the sea, drawn in the ocean shader. North stays fixed to the world, and gold pulses roll toward what's out there. Early development footage from my @godotengine.org sailing game. #godot #godotengine #WishlistWednesday
@stayathomedev.bsky.social opened this week’s 5 Games Made in Godot with Seagazer, and I’m still a little shook. It gave the game its best day on Steam so far. I’m making it on my own, so this means a lot. Thank you! youtu.be/KS31A6mFYVg #godot #godotengine #gamedev #indiedev
5 Games Made in Godot To Inspire You (OCT 8, 2026)
YouTube video by StayAtHomeDev
youtu.be
A low camera, and my boat sails right past it. The reflection is a boat-only planar mirror: each water pixel samples where its view ray crosses a plane fitted to the swell, so the image keeps its size on moving water. Seagazer, early development footage. #godot #godotengine #WishlistWednesday
The bow spray in Seagazer has no particles. It's two mesh sheets that run the ocean's own shader code, bent into shape in a vertex shader. Here's how it works, made in @godotengine.org. 1/6 #godot #godotengine #gamedev #indiedev
Thank you for featuring it! Your write-up also covers a float-precision bug that crinkled the spray on long sails. jettelly.com/blog/making-...
Making Seagazer’s Bow Spray Feel Like Part of the Ocean
Seagazer replaced its old particle spray with two curved sheets that follow the hull as the boat moves. Here’s how it works.
jettelly.com
Seagazer’s bow spray isn’t made with particles! HeedlessNomad used two grid meshes shaped in the vertex shader. Here's how it works. 🌊 More: www.reddit.com/r/godot/comm... Into Godot shaders and VFX? This might help ✨ jettelly.com/bundles/godo... #godot #vfx #gamedev #technicalart
. @heedlessnomad.bsky.social made this bow spray effect in Godot, using a vertex shader to shape and animate the water around the boat. 🌊 How does it look? #godotengine #gamedev #vfx
#gamedev is equal parts fulfilling and exhausting. But damn is it fun.
That moment when your game stops feeling like separate systems and becomes ONE experience 🎮 Finally got my dream boat modeled & animated! ⛵🌊 #godotengine #gamedev #indiedev #solodev #sailing
After weeks of work my ocean is finally feature complete! ⛵😤 #godotengine #gamedev #indiedev
Wake system is up and running! #gamedev #solodev #godot #indiegame #gamedesign