Jason Moore
@jason.themetamovie.com
CEO of the MetaMovie, Director of "Alien Rescue", Professor of Emerging Media at CUNY Brooklyn College. https://www.themetamovie.com/
Yesterday I spent nearly five hours designing the sound for a 10-second sequence. Sometimes it takes that long to get things JUST right. If you experience Secrets of Gara next year, see if you can spot this moment!
We’re hard at work on #SecretsofGara, the next MetaMovie from the creators of Alien Rescue! 🎬 Go behind the scenes as we rehearse and experiment with new techniques. Coming in 2027! Follow us for updates and sneak peeks. 👀 linktr.ee/TheMetaMovie
We’re hard at work on Secrets of Gara, the next MetaMovie from the creators of Alien Rescue! In this video, we go behind the scenes during rehearsals to learn about some of the cool new techniques we are experimenting with. Secrets of Gara is coming in 2027. Only in @resonite.com!
You can now generate arbitrary raw triangle meshes inside of Resonite with ProtoFlux. Fully synced to everyone in the session. What kind of cool shenanigans will you do with this? :3 store.steampowered.com/news/app/251... #Resonite #socialVR #indiegame #sandbox
Resonite - 2026.9.1.1216 - Raw Mesh, YouTube fixes, component cleanup, fixes - Steam News
Hello everyone! I got another update for you! I'll be moving back to the work on the IK hopefully, so this is kinda capping off some of the collections stuff for a little bit (except crashes and some ...
store.steampowered.com
@frooxius.bsky.social added the initial building blocks for collection data structures to @resonite.com, and we've been playing around with it a bit. This is HUGE for creators. We've already made plotters, cool procedural shapes and even a full on voxel meshing system. #Resonite #GameDev #SocialVR
Thank you @xrmust.bsky.social for sharing our latest update on Secrets of Gara, our follow up to Alien Rescue! We're excited to launch in 2027, on @resonite.com! Support independent journalism and subscribe to XRMust for less than $4/month! xrmust.com/xr-magazine/...
We're working so hard but also having so much fun working together on this. I'm grateful to be collaborating with some of the best VR developers and artists around, and together we're going to try to give folks an immersive VR experience of a lifetime! Stay tuned!!
We’re deep in development on Secrets of Gara and turning the entertainment dial all the way up. ✨ Rehearsals, world-building, programming, and plenty of magic in the making. Here’s a peek behind the scenes. 👀 youtu.be/PeNFOBfHvS8?... @resonite.com
Cool balloon body "collision" tech in Resonite using Spatial Variables! (Also, bug balloon.) I've been wanting to show off more of my cool experiments.
I'm looking forward to doing a deep dive on the state of our craft with some of the best practitioners of it! We all approach this stuff from slightly different perspectives but with shared goals and values. Friday, June 12th at 12pmET. For details on how to watch, go here: shorturl.at/AsHHB.
My 'day job' is teaching film, tv and VR at @brooklyncollege.bsky.social and tonight my undergrad multi-cam students went LIVE with "High Note": a live show where musicians with different backgrounds debate/discuss music and then play together. They killed it! www.youtube.com/live/J1KwZ3c...
High Note Episode 2: Solo Artist vs. Band
YouTube video by High Note
youtube.com
I’m still buzzing with excitement from NewImages Festival in Paris last week. The networking, talks and panels were extremely well curated and organized, and I was thrilled to have a chance to share a bit of my own work and to moderate my first panel at such a prestigious event.
Headed to @wearenewimages.bsky.social in Paris today, where I'll be giving a talk on our process for designing MetaMovies for audience agency and emergent behavior. Can't wait, it's such an amazing festival/conference!
My favorite place to write and think: the New York Library of Performing Arts at Lincoln Center. Today: rewriting some of the 3d Act of Secrets of Gara, avatar visual references for the 2nd of four Hero avatars, planning Saturday’s rehearsal. Good times!
Last weekend’s playtest was a big one. Every time we bring this many people together, Secrets of Gara becomes a little more real. Huge thanks to our dev team, collaborators, and especially our playtesters — your feedback & energy is what makes this possible! Sorry for the occasional yeet 😅😂😱!
1) @jackthefoxotter.bsky.social thanks for sharing info on your python wrapper for @resonite.com Link! I'm now curious about any work you're considering for a Blender to Resonite SDK? For anyone curious, ResoniteLink is a new core piece of Resonite, allowing for external SDKs!
We are about 1 year out from launching Secrets of Gara! I’m excited with what we already have, and there is so much more to come. This is where my head has been and is the vibe I’m after. We do play testing: for a sneak peek, join our Discord, and get invited! discord.gg/2TjAWhsb4W
Congresswoman Crockett is one of the few strong and powerful voices on the left who consistently calls out and stands up to the BS coming from the current administration, and I love her for that. Crockett 2028!
You can’t talk about cleaning up crime in D.C. while a 34-count convicted felon is running the country.
As usual, @ferrymanvr.bsky.social breaking ground and showing traditional media that there's something special beyond the fourth wall. Bravo y'all!
We were privileged to perform Uncanny Alley for the folks at Sony Interactive. It was great to show our work to people who are working hard to improve immersion and interactivity in Sony games and products.Thank you all who came through the show and thank you to Tanvi for setting this up
Development on Secrets of Gara is coming along so well! Our talented team is busy building worlds, creating avatars, putting our systems together. The cast and I are rehearsing and this is shaping up to be something special!
🧵 ahead! In the first week of my Directing for Virtual Reality class at @brooklyncollege.bsky.social, I had my students watch Our Precious Autumn by @khangaluwu.bsky.social (watch here: shorturl.at/R9dd4). The film won Best VR Film at Raindance Immersive this year, and it’s a powerful, beautiful
Our Precious Autumn
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Man I'm really thrilled with @resonite.com's latest performance update! More frames for everyone, larger social sessions, worlds load SO quick, and everything just feels snappy and clean and smooth. Bravo to the entire team! Here's a nice writeup: www.roadtovr.com/resonite-soc...
Social VR's Most Powerful Creator Platform Just Got a New Lease on Life
When it comes to social VR platforms, Resonite isn’t exactly a household name, although the studio behind it is making some serious efforts to change that. The powerful PC VR social creation platform ...
roadtovr.com
🚀 THE SPLITTENING IS HERE! 🚀 Join us Wed, Aug 20th @ 2pm ET to celebrate @resonite.com's exciting performance update — faster, smoother, gloopier! 🎉 🍻 Beer 🍔 Food 🦑 Tentacles Find us in the award-winning VibeZ world Shadowed Cove!
⚡ Big performance leap incoming in @resonite.com — The Releasening is almost here! Everything’s about to feel faster, smoother, gloopier. Join us & @themetamovie.bsky.social crew to toast @frooxius.bsky.social & team’s hard work. Will ping when it drops—let’s celebrate together! 🎉
After years of working on Alien Rescue, it's a strange feeling posting about another project! We've been working hard, and have a ways to go, but I can't wait for everyone to experience Secrets of Gara in 2026 in @resonite.com!
www.roadtovr.com/meta-quest-g.... "In fact, most users’ sessions are typically under 40 minutes and longer sessions don’t tend to add to enjoyment after ~40 minutes." Mostly agree for ‘average users’ but a MetaMovie is experimental and we’re more interested in what might be possible,
Meta Admits There’s a "Goldilocks Zone" for VR Session Length Due to Form Factor Concerns
It’s been the same basic story for more than a decade now: wearing a VR headset is easy, but not as easy as simply looking at a monitor. While a lot has changed since the early days, Meta admits Quest...
roadtovr.com
This BTS video about Animal Company nails it. They get community engagement, embrace live service, and respond to players. A lot of this is baked into MetaMovie’s DNA already, but it’s great to see it discussed—and scaling so well. Worth a watch! www.roadtovr.com/animal-compa...
'Animal Company' Becomes 5th Highest-grossing Quest Game, Peaking at 500K Daily Active Users
Wooster Games, the studio behind Animal Company, announced earlier this year that its free-to-play Quest title had surpassed one million monthly active users (MAU), putting it on the fast track to bec...
roadtovr.com
This is going to be so amazing! Huge shout out to @khangaluwu.bsky.social and the entire VR Chat filmmaking community for making this happen. Making movies in VR is fun, challenging, and eye-opening: so many new tools and affordances, and a few interesting new obstacles. Can't wait for this!
LIGHTS, CAMERA, ACTION - we're hosting our first ever Film Jam! Open to all experience levels. Read our blog post for more info: ask.vrchat.com/t/film-jam-2...
I’ve been working non-stop for over a year on my next MetaMovie, and I’m so excited for what we’re making. Building on everything we’ve learned. Creating new ways to make this an unforgettable ride. I figured it was time to start sharing bits and pieces! Our bluesky is: @themetamovie.bsky.social.