Jasper

@jasperrlz.bsky.social

it's a dAmN cOld NiGhT tryin 2 figure out this life all opinions are incorrect and belong to my employer

Was looking into a discrepancy with Half-Life 2 decals in noclip and tracked down the cause to... well, in the Anniversary Edition, these vines in d1_town_01 were ported from infodecals to overlays, but their placement was accidentally moved. Left is original game, right is Anniversary.

A screenshot of the Ravenholm level in the original release of Half-Life 2 focusing on vines of ivy growing on the sides of buildings.A screenshot of the same area of Ravenholm in the Half-Life 2 Anniversary Edition update, which shows that the positions of ivy have changed, causing the area to look less overgrown.

The more time I invest into debug tools, the happier I am. If you don't have some debug line drawing in your renderer, spend the time and add it today. Things like depth tinting and line thickness just make the experience of visualizing problems much nicer and easier.