🎉 Please join for a special community event on August 28th, celebrating two years of Step Into Vision 🎉 stepinto.vision/articles/two...
Two Years of Step Into Vision
Join us on August 28 to celebrate two years of Step Into Vision.
stepinto.vision
🎉 Please join for a special community event on August 28th, celebrating two years of Step Into Vision 🎉 stepinto.vision/articles/two...
Two Years of Step Into Vision
Join us on August 28 to celebrate two years of Step Into Vision.
stepinto.vision
Made a custom controller for VisionOS. Uses IME to drive discrete directional events and BLE to connect to the device. Apple Vision Pro doesn’t have native controllers, but as an heir to a much more mature OS and ecosystem, it has everything you need to build your own!
the new extended training in Create ML really is..extended. For me it was about double the time
“Sorry I can’t, Fable 5 has been extended through this weekend”…
This week Paolo has a fascinating conversation with Roz McNulty They talk about clothing, fashion, and rendering cloth in 3D and immersive spaces. The math behind these simulations may be complex, but the results are impressive. stepinto.vision/podcast/epis...
Episode 009: The Fabric of Spatial Computing
Paolo is joined by Roz McNulty for a fascinating discussion on clothing, fashion, and rendering cloth in 3D and immersive spaces.
stepinto.vision
We just dropped episode 008 of the Step Into Vision podcast. Paolo and Joseph discussed their experiences attending and speaking at WWDC 2026. There is a special surprise at the end of this episode stepinto.vision/podcast/epis...
Episode 008: Step Into Vision at WWDC 26
Paolo and Joseph discuss their experiences attending WWDC 2026.
stepinto.vision
WWDC 26 was my firs time attending in person and it was a blast. We had two @stepinto.vision events and @paolopv.bsky.social and I even got to present our community on stage at an official Apple event. 10/10, would dub dub again
I've never cried while writing a newsletter before. Here is your WWDC 2026 Edition. stepinto.vision/articles/ste...
Step Into Newsletter – June 12, 2026
A special WWDC 2026 Edition
stepinto.vision
Hey visionOS devs, need something to wear to WWDC? We launched official Step Into Vision shirts. cottonbureau.com/people/step-...
An excerpt from episode 1 of the new Step Into Vision Podcast. I take a moment to introduce Mike, Jimmy, and Paolo. I'm so grateful to be building with these three and to count them as friends. Get the full episode on Apple Podcasts stepinto.vision/podcast/epis...
Just visited Joshua Tree and stood on the exact rock used for the Vision Pro environment scan 🌴 The rocks lined up perfectly I genuinely couldn't tell where reality ended and visionOS began... One of the most surreal experiences I've had 🤯 Apple absolutely nailed it. 🙌🏻
Want to add an echo to your immersive space? Adjusting the audio to match the environment is a power component which can make the user feel more immersed. Add it through Reality Composer Pro or via RealityKit ReverbComponent
Episode 001 of the new Step Into Vision Podcast is now available! This one serves as an introduction to the Step Into Vision team. Get to know us and subscribe for new episodes with our community. stepinto.vision/podcast/epis...
Episode 001: Input temporarily not working
Our first episode is an introduction to the Step Into Vision team.
stepinto.vision
I’ve just launched a small project called Spatial Moments. It’s a place where I’m documenting experiments, ideas, and thoughts around spatial design and spatial computing. Still very early, but excited to explore where this goes. spatialmoments.com
We can use .immersiveEnvironmentBehavior(.coexist) to allow our immersive spaces to blend in with system environments. This demo serves as proof that I am not a serious person. stepinto.vision/example-code...
You know I live volumetric apps so I was glad when my friend @jaytwob.bsky.social launched Patito last week. Now I can do rubber ducky development whenever I'm in my headset. apps.apple.com/us/app/patit...
This is a very underrated feature for visionOS! Check out the @stepinto.vision example code for the Scroll Input Behavior modifier. Very easy to include to your existing visionOS app stepinto.vision/example-code...
Spatial SwiftUI: Using Look to Scroll
We can let users look to scroll with the Scroll Input Behavior modifier.
stepinto.vision
A little helpful tip: make sure to use the .usdz version of the animation resource when adding animations to the Animation Library Component
Going to be watching this on my AVP this nye music.apple.com/us/post/1860...
Apple Music Live: Fred again.. (Trailer) on Apple Music
From Apple Music Live, December 15, 2025
music.apple.com
Apple hosted three visionOS workshops in December: NYC, Berlin, and London. It just occurred to me that we had community members from Step Into Vision and the Shared Visions Project at all three events! If you're working with Apple Vision Pro, you'll run into us eventually.
Join us for Step Into Vision Office Hours every Friday at 2:00 PM (Eastern US) Learn more and find out how to join stepinto.vision/about-office...
Porta Nubi 2.2.1 is out now! 🎉 Enjoy a smoother onboarding with new explainer videos 🎥 If you ever felt stuck, now’s the perfect time to jump back in! ☁️
The first article on Step Into Vision was posted weeks before the site went live. I kicked things off with a series of examples covering Windows, Volumes, and Spaces. This one was about openWindow and dismissWindow #visionOS #SwiftUI #AppleVisionPro stepinto.vision/example-code...
Please watch our announcement video to meet the team who will build the future of Step Into Vision. Joseph is thrilled to welcome our full team: Jimmy Balladares, Roxana Monica Nagy, Cristian Díaz, Paolo Villanueva and Michael Bundy #AppleVisionPro #visionOS #SwiftUI #RealityKit #SpatialComputing
Letters + Words 1.0 is now available for iPhone and iPad (and Mac and Apple Vision Pro). This app helps you discover words from letters, and is designed to support any type of word game you might be playing.
RealityKit experiment #83 (code in the replies) This example turns the Logitech Muse into a virtual laser pen for point-to-point measurements. The surface intersection point is determined by raycasting along the stylus' aim-origin vector against the scene reconstruction meshes