After some deep discussion in the Central (smwc.me/t/132796), I cooked up a little patch that makes the ~controversial~ castle platforms look a little nicer. And it doesn't break the regular ones, either! I'll upload it tomorrow though since it's pretty late 😵 #smw #romhacking
koopster 🐢 [asm comms open]
@koopster.bsky.social
#smw programmer and hacker. See my portfolio and get me coding something for you: https://pk.muncher.se/commissions Or come see me ramble: https://www.patreon.com/c/koopsterthedog
Hey! I've been working on a dynamic sprites system to replace dsx for over a month now. That + private comms left me with no time to post anything here... But anyway, you should go check it out! Here: pk.muncher.se/dsu If you used dsx before, I'm sure you'll like the upgrade :) #smw #romhacking
Inspired by Iceguy's hammer sprite (smwc.me/s/3307), I'm working on a new version that - displays while held - generates a Yoshi earthquake instead of just killing what's directly under it - is not associated to a powerup and can be dropped Soon: buffed variation on extra bit 👀 #smw #romhacking
Just another day in Soda Lake... wait, they exploded before? 😳 #smw #romhacking
Attempt number 2 at combining level design and moderation. Baby Reznor + Rotating Block by @koopster.bsky.social You can see the level here: www.youtube.com/watch?v=SW7x... Resource: www.smwcentral.net?p=section&a=...
Baby Reznor + Rotating Block (Presentation Level)
YouTube video by RussianManSMWC
youtube.com
Surprise Patreon post drop! I decided to talk a bit (but ended up talking extensively) about SMW's firework sprite and the challenges I faced to make them usable recently. Hope you have a nice read! Here it is: www.patreon.com/posts/154088...
Mario, you're a firework! ...At least until I reprogram it | Chill Programming for Super Mario World
Get more from Chill Programming for Super Mario World on Patreon
patreon.com
Try them out here: smwc.me/s/42057
Added (optional) flashing, a sound effect toggle and improved the horizontal spawning of the fireworks! #smw #romhacking This was commissioned, but the requester allowed me to release this to the public, so it should be out for everyone soon :)
Added (optional) flashing, a sound effect toggle and improved the horizontal spawning of the fireworks! #smw #romhacking This was commissioned, but the requester allowed me to release this to the public, so it should be out for everyone soon :)
Congratulations! You made it to the end of the game! #smw #romhacking
SPOOKY! A keyhole that only appears depending on a flag, such as the P-switch or ON/OFF. It also fixes the multiple keys bug optionally. This was asked for in the forum, and I couldn't find something like it, so I cooked it up this morning. #smw #romhacking
I tried to combine productive and creative by making a level with a resource I was moderating. Line Guided Colored Blocks by @koopster.bsky.social You can see the level here: www.youtube.com/watch?v=qlY1... Resource: www.smwcentral.net?p=section&a=...
Line Guided Colored Block, Switch Toggled (Presentation Level)
YouTube video by RussianManSMWC
youtube.com
Quickie: a patch that adds an outline to collected moons. Somehow this didn't exist yet? #smw #romhacking
C3 time and three drops - Billy Gun - Any Sprite Egg - Skull Raft EX All availabe in this thread: smwc.me/t/131863 Go check it out!
As my latest commission, a recreation of the classic Orbox recreation from Super Mario :P :P :P. Which is like, the hardest puzzle of all time This version also features angled tiles that instantly bounce the ball in a different direction. That won't get too complicated at all! #smw #romhacking
Wish I coulda been showing more here, but real life, commissions and also moderation have been keeping me busy and tired. But I'll say I'll try to release some (maybe all?) of my shown-but-yet-not-released content this C3, so stay tuned for that! (A hot decade passed since my last C3 thread oh man)
Add it to your hack IMMEDIATELY: smwc.me/s/41528
What else is cool about this? - Automatic detection of pole height - Configurable tape speed - Calculation of score based on relative height of the bar. I wonder if a frame perfect hit at the top scores a 1-up? 👀 #smw #romhacking
No reason other than why not #smw #romhacking
Welp, overhauling my SMW Kris sprites from like 2 years back with my current skillset, just wanted to share the progress so far - left ones are the newer/updated ones (WIP, expect updates!) #deltarune #krisdreemurr #pixelart #myart #smw #supermarioworld #wip
Just dropped two goal march-themed patches: - Pictured, a fix for the time to score tallying on level end yielding glitchy score values if the time is between 400-999: smwc.me/s/41475 - The bonus stars sum game I showed off before: smwc.me/s/41476 Enjoy! #smw #romhacking
Whenever I get a goal post bar I try to rush summing up the star points before the game does... so I coded a mechanic that lets you do that and rewards you with a life if you get the sum right. Press L or R after any goal post to play! #smw #romhacking
I'm unhappy with the Director's Cut update of Aeron's Golden Cookie Quest, that I released in 2024, because I rushed it to the C3 event, so here I'm working in a Special Edition. First, removed the minimalist status bar, which can get cut in CRT monitors and replaced it with a sprite status bar.
Whenever I get a goal post bar I try to rush summing up the star points before the game does... so I coded a mechanic that lets you do that and rewards you with a life if you get the sum right. Press L or R after any goal post to play! #smw #romhacking
The way I played a part in designing the preliminary sketches for the Bowser Throne Room 🎄!! I love seeing sketches come to life in its full glory ✨✨ TDW / StrikeForcer, thank you for commissioning me!
HNY! I've been away for the holidays, but just before Christmas I was able to deliver this nifty boss for StrikeForcer's @romhackraces.com level: Winter Bowser! Featuring two phases, including riding a sled with multiple attacks! #smw #romhacking
Drew some running animations for my playable Mario gang yesterday, heavily inspired by Mario Wonder. Giving the frames a bounce touch was honestly kind of fun. #supermario #romhacking #supermarioworld #myart
Oh right! I drew the graphics for that boss! They're in essence Icegoom's SMB1 Redrawn Bowser, but bigger and christmas-themed Mario Kart Tour style (it's straight up Bowser's santa costume from that game). #myart #smw #romhacking #bowser #mariokarttour
HNY! I've been away for the holidays, but just before Christmas I was able to deliver this nifty boss for StrikeForcer's @romhackraces.com level: Winter Bowser! Featuring two phases, including riding a sled with multiple attacks! #smw #romhacking
I realized that I haven’t posted any creations here in quite a bit.
Step aside Mega Man 2's Leaf Shield, Super Mario World got its own Throw Block flavored shield!