I'm trying to keep everything as simple and intuitive as possible. Gonna organize it based on alphabet, rarity, material type, and crafting station next. I had a similar system from another project I made, so I just cleaned it up and ported it over. #coding #gamedev #solodev #indiedev #StarDancers
Kryptic Studios: Star Dancers Dev
@krypticstudios.bsky.social
Foul-mouthed Game-Dev and Streamer
I've mad a LOT of graphical improvements to my game recently, but visual progress is probably going to slow down again while I refine new and old systems and prepare for another test launch. There's a LOT of backend stuff that needs to be done beforehand, but I'm still pleased with recent results!
Ores not only lights up 50% more than it's host block depending nearby lighting, they also sparkle now. Eventually you'll be able to craft accessories to make spelunking even easier! #coding #godot #gamedev #indiedev #solodev #StarDancers #gamedevelopment
I've been sharing #StarDancers for a while and it seems like a fair amount of people are interested in the progress. After I do some optimizations I might spiffy up my #Discord server for people interested in chatting about the game while I develop it.
The GIF sucks more than the world's current economic balance, BUT I finally implimented a basic day/night sky system! I'll grab a professional editing software eventually, but not today. 😅 #coding #godot #solodev #StarDancers #indiedev #gamedev #gamedevelopment #indiegame #indiedev
When I added in lighting, the game REALLY struggled to keep up with chunks and lighting without severe dips in DPS. I've been hyperfixating on this so much I haven't really done much else since my dip in posts. #coding #gamedev #StarDancers #godot #indiedev
This next update will almost feel like a different game at this rate. I'll probably favor longer and larger updates from now on over shorter and smaller ones. It's WAY easier and time saving doing it this way, and makes a much bigger impact.
BOI DO I HATE #WATER!!!! It's stupid wetness and stupid hydration. Stupid flowing mechanics and stupid laws of physics. Stupid piss-making mechanics and stupid need for survival. Screw water, I hope you evaporate. (Video speed 2.5x) #godot #gamedev #indiedev #solodev #StarDancers #programming
Mob design for #StarDancers is going to be tricky, so here's a megathread of some #gamedesign #philosophy for me to reference later, and hopefully help some other wannabee #indiedevs to boot! #solodev #gamedev #godot #design #coding
My first attempts at fluid physics.... I've got so much work ahead of me..... #coding #godot #gamedev #indiedev #solodev #programming #StarDancers
Me after waking up from sleeping 12.5 hours: "I should probably take a break tonight from game deving so I don't burn out." Also me: *Opens up Godot as soon as I boot up my computer.* Well, if I crash, I crash.
I resonate with the aesthetics of this image way more than I legally should.
For the three other people that will find this funny.
With some advice from @aiassprite.bsky.social, I'm trying out a different workflow to hopefully optimize workflow and encourage consistency in my style. Nothing screams beginner tools like a stick on a stick. Unga-bunga. #gamedev #indiedev #solodev #gamedev #pixelart #art #StarDancers
Good morning Don't forget to treat yourself today
Over the past week or so I've been working on adding walls, caves, water basics, and better generation in general. If you have any dogs give them a pet and tell them I said they were a good boy/girl. This is a threat. 🔫🙂 #coding #gamedev #indiedev #programming #godot #solodev #StarDancers
One of my greatest weaknesses is keeping my projects organized. Creating a new scene? Throw it in 'res://' with the rest of them. I'm smart enough to know how lazy I am, so I'm gonna take a few days to plan out some organization for the future. #godot #gamedev #solodev #indiedev #StarDancers #code
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