10 years ago, we made this… Now it’s a game. Wishlist Boreal Tenebrae: ACT 0 ↓
Lazy Eti
@lazyeti.bsky.social
Your friendly neighborhood gamedev, 3D artist, creator of PARADISE MARSH and other game stuff ✨ linktr.ee/LazyEti ✨
Volume two of Syl's Indie Game Recs, my zine where I recommend a bunch of small games I loved, is up! (If you're having trouble seeing it, you can use your mouse's scroll wheel to view each page more closely.)
Syl's Indie Game Recs Vol. 2
Ten indie games that I highly recommend!
zinesforever.com
📣 GAME ANNOUNCEMENT 📣 Oh you wanna role play me, huh? 90s Computer goth genius who fixes computers on the night shift? Be careful what you wish for. WISHLIST NOW. store.steampowered.com/app/4253020/...
mobOS trailer - Fake OS & Internet Exploration Game #gamedev #indiedev #gamemaker
If you like feeling the freedom and possibility of open world games, but not the 80 hour run time — try these. They're fantastic open world indie games with playtimes of 2-14 hours.
Top 20 Open World Indie Games
YouTube video by Gaming In The Wild
youtu.be
Interesting that Steam allows on its store a game where the whole goal is to kill black people... 💀
Wait, Godot can do that?! #godotengine #gamedev
I hit the button ✅😭🐸 🚨BIG HOPS is OUT NOW🚨 Get it on Steam | Switch | PS5 for just $17.99 with our 10% launch discount! #indiegames #nintendoswitch #ps5
I made a free web tool to create gradients along svg paths ✨ With it, you can create masks to animate fancy curves in your games instead of doing it by hand 🐰 qaqelol.itch.io/svg-gradient #Godot #GameDev #Silksong #HollowKnight #SVG
They want you to see this and unionize less. You may be next, etc etc, the fear. But the lesson must be: Unionize MORE. One team, one department, one studio protected? Shut down. *Every* studio protected? They can't shut them all down (without trashing the shareholder value, their only KPI).
infuriated on behalf of my union siblings in Halifax over this, even moreso after the absurdly long history of struggle in Canada trying to get a union going within Ubisoft. www.ign.com/articles/ubi...
infuriated on behalf of my union siblings in Halifax over this, even moreso after the absurdly long history of struggle in Canada trying to get a union going within Ubisoft. www.ign.com/articles/ubi...
Ubisoft Shuts Down Assassin's Creed: Rebellion Developer Halifax Studio Just 1 Month After It Unionized - IGN
Ubisoft has shut down its Halifax Studio, just one month after 61 of its 71 workers voted to unionized.
ign.com
final day of @scorespace.net game jam! the game actually turned out quite fun even though I suck at it literally sweating while playing Also the music is such a bop! #gamedev #indiegame
Angeline Era is OUT NOW!!! 🔍Every level hidden in plain sight… 🗺️… chart your own path through the world! ⚔️Tons of thrilling combat, mysterious places… 👼… and a soul-shattering story! GET IT HERE!! store.steampowered.com/app/2393920/...
Two weeks to Angeline Era releasing! Been nervous about the release but very happy that testers are enjoying searching for levels across its overworlds, as well as the bumpslash combat and story! store.steampowered.com/app/2393920/...
Announcing VISION QUENCH Fight your way through a sprawling mega dungeon and uncover the truth with up to 3 other players online. Wishlist now!!!!!! (Link in replies) ⬇️ #screenshotsaturday #gamedev #indiegame
This week, I experimented a lot and managed to create god rays for my game. Here's the result of one of the test I did before scraping it in favor of a different approach. (I got like 95% of the way there but ended up facing issues i couldn't figure out how to solve)
I've added Open Graph meta tags to my website so now link cards should look nice :)
3D Pixel Art Rendering
What I've learned making 3D pixel art in Godot and beyond.
davidhol.land
Day 6: - Improved splat painting performances a lot! - Added brush falloff - Cleaned up a whole bunch of code
Day 4-5: Spent like 2 full days of trial and errors to find a clean technique to draw paths and remove grass on the terrain.
Day 3 on my custom terrain editor: - Added Chunks - Added instanced grass generation #gamedev
It was super encouraging to manage to get to this point with a fast responsive system with an undo stack in only 2 days of work!
Here's one of the first experiment i did when creating on my custom terrain editor! 🖌️
our indie game: - hand drawn by Celeste's pixel artist - music by Disasterpeace - a slow-burning horror RPG - meet (or date) 10+ charming characters - fast-paced combat - customize your playstyle with crafted items and combat abilities - build a new life on a remote island
getting to write some completely unhinged dialogs for the neighbors was one of my favorite part of the jam #gamedev #ScreamJam
We made a little game for ScreamJam were you gotta scratch lottery tickets to pay for rent. 🎃 unnamedcollective.itch.io/scratch