lexi

@lexi.checkcable.net

Jack of all trades, master of none • 3D/2D Artist • Working on a billion unannounced projects

DOOM '98 Imagined what if id Software released an additional entry in the Doom series in 1998, using a technological mix between id Tech 2 and GoldSrc engine. Going for the blend of fantastical and grounded, which would be in vein of Half-Life and System Shock 2.

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I've been working on this for over a year: I'm remaking all of Ocarina of Time's prerenders in 3D, trying to match the N64 style rather than the 3DS one. The provisional name is OoT unJPEG. It will be distributed as both a romhack that runs on real N64 hardware and a mod for Zelda 64 Recompiled.

if for whatever reason i was ever in a position where i'd get to make a show i would fight tooth and nail to make it look like a bunch of canadians animated it