Big Walk is good because you can throw items into the great blue beyond and your friend will panic and go grab them. You can do this over and over again.
Luca 🖋️
@lucawriting.bsky.social
Narrative Designer at Perfect Garbage, working on Grave Seasons| Prev: Contract Writer on Borderlands 4 *Opinions are my own and do not reflect the opinions or values of any current or past employers*
The people behind this are some of the coolest I know, and the first episode is a blast. Tune in!
The first-ever Borderlands narrative podcast from @gearboxofficial.bsky.social is LIVE! 🔸Two strangers with big ideas 🔸Cyborg assassins & corporate coups 🔸Appearances from Claptrap, Hammerlock, Wainwright Jakobs & more! Catch Ep 1 now on Spotify, YouTube, or your fave podcast app! 👇
I love our character creator! Had a lot of fun creating myself in it.
We challenged the Perfect Garbage devs to build themselves in the character creator and oh no it turned out way too cute 😭💕! You'll be able to mix and match and find your style in Grave Seasons - our team sure did!
The Microsoft news is so horrible that I haven’t known what to say. If I can help anyone impacted in any way, please let me know.
had the absolute pleasure to talk to @perfectgarbage.bsky.social co-founder and grave seasons narrative director @emnays.bsky.social about dark romance and storytelling that gets my major arteries pumping 🌀🍥🌀 narrative nuance is the brass key 🗝️ to my heart ❤️ www.gamesradar.com/games/simula...
There are no right answers to the supernatural murder plot in Grave Seasons, and that "moral ambiguity" is what has me so excited about the cozy horror game
Hello, is this my serial killer boyfriend?
gamesradar.com
Come take a peek at our farming!
Ashenridge looks like the perfect place to start over... until the murders begin 🔪 Join us for another look at Grave Seasons, covering farming, foraging and an exclusive surprise. @perfectgarbage.bsky.social 🌱 Watch the video now: https://youtu.be/FkrCIaV8I44
I'm so sorry for all the wonderful people at Bungie today. That level of talent is pivotal to this artform's success, and discarding it is unimaginably shortsighted and cruel. I hope everyone finds new work quickly.
You can make a game that wins accolade after accolade. You can make genre and era defining masterpieces. You can make a poorly-received game, a massive sales hit, an okay game, a solid game, a cult classic. It’s all the same to those in charge. And it’s absolutely fucking infuriating.
I CAN HEAR THEM CHEERING FOR THE KNICKS IN SILENT HILL
It’s all about New York baby. So glad I got to watch that with my dad, who saw them win 53 years ago. Knicks forever.
Here’s a fun interview I did about Grave Seasons at Summer Game Fest! Always a pleasure to talk about our game.
‘Grave Seasons’ Dev Explains The Importance Of Not Erasing The Cozy For Horror
A pet peeve of mine is when the suffix “punk” is slapped onto a title for no reason. The punk is supposed to mean something! This is candlepunk. This is waterpunk. I’m gonna get you
This character customization is the cutest stuff ever. I sometimes just spend time making little guys. You folks are gonna love it.
There are plenty of ways to style yourself in Grave Seasons! - 35 unique wearables - 25 skin tone options - A mix-and-match clothing style setup with 14 colorful options - 33 ways to color 18 different hairstyles We can't wait to see your farmers this Fall!✨
I don’t talk about basketball on here like ever but that was the greatest game I’ve ever seen
I can't help but feel as if this is a badge of honor. It's nice to be back in Destiny, even if it's just to say goodbye for now.
Check this out if you’re curious about how we tackle writing such a narrative-heavy, genre-mashing game!
Was lucky enough to ALSO chat alongside @lucawriting.bsky.social about our approach to narrative design, writing romance routes, and combining horror and management sims within @perfectgarbage.bsky.social in this segment for #Ludonarracon!
Interested in what we do for the narrative of Grave Seasons? Definitely tune in!
We’re so excited to be a part of the Story Rich showcase! ✨ Watch the stream June 6th at 10am PT/1pm ET to hear some behind the scenes of the narrative of Grave Seasons! 🩸
I do think every game I love should do a Commander Lilith from time to time
Medallion's humming... that can only mean one thing! It's time to announce The Witcher 3: Wild Hunt - Songs of the Past! ⚔️
I haven't played Destiny 2 since The Final Shape, an expansion I loved and was then heartbroken by when so many of its talented creators were laid off. All my passion for it went with them. I hope Destiny continues in some form, and I hope its devs are treated with care and respect in the future.
On June 9, 2026, we will be releasing our final live service content update for Destiny 2, Monument of Triumph, available to all players. 📰 For full details: bung.ie/d2_may_21_2026
I’ve devoured two Locked Tomb books in the last two weeks and I Finally Get It
Profoundly disinterested in the current discourse. I think we can do something better next time. How about all card games are fundamentally evil
Don’t think some of my fellow Resident Evil fans understand how lucky they are to have Cregger doing this movie. Unbelievable levels of sauce in this trailer alone.
RESIDENT EVIL (Zach Cregger) – Official Teaser Trailer (in theaters Sept 18) www.youtube.com/watch?v=SJPu...
all fun and games writing a 300,000+ word game and then it keeps being fun because your narrative director has to edit it!
all fun and games writing a 300,000+ word game until you have to be the one to edit a 300,000+ word game
It’s so important to engage with other art forms as a game dev. This is a medium heavily influenced by ones older than it, for better and for worse. A lot of your favorite horror games have roots in amazing movies. And read! Please read! There are folks who think that this isn’t relevant. It is!
If you want to hear a genuinely genius industry professional help you through kickstarting a career in narrative design, Zoe Calamar is here to help! I’m in it as well, I hear.
The GDC talk I did with @lucawriting.bsky.social is free to watch on the GDC Vault! If you want to break into game narrative but have absolutely no clue where to start, check it out! gdcvault.com/play/1035858...
We’ve already hit 500k wishlists! I’m so happy to see how excited everyone is, and I can’t wait for people to play the game on August 14th. Thank you!
Thank you so much for 500,000 wishlists! Your support means the world to us! Summer is on its way, and some of the ladies of Ashenridge are just as eager for it as you all are 🔜🗓️🌞 Get ready to reap what you sow on August 14th, 2026 on PC and consoles 🔪
Hope to see you at the Tribulations of the Merciful Watchers, an annual event in Grave Seasons. This is an aspect of the game I'm excited to talk about once it launches. Can't wait!
Tomás seems very excited to see you 👀 He puts a lot of work into hosting this annual event!
You need to hire Ash before someone else does! The longer you go without her on your team, the worse off you are. She’s amazing at what she does.
Hey there! I’m Ash and I'm a writer/narrative designer working on [NDA] as well as [NDA 2]. I previously wrote for Destiny 2, Call of Duty: BO6 and MWIII, Skullgirls, and Spider-Man 2, as well as some board games for Disney & Marvel. I also write on comics, such as Ringo Award–winning Transphoria.