We're excited to share that #XGRAVITY has been featured in the latest issue of @debugmag.com ! Grab your copy here: www.teamdebug.com/issue/13 ✨ #indiedev #gamedev
Luna ✨ | Wishlist X-GRAVITY on Steam 👽🛹
@luna97x.bsky.social
CEO & Technical Art Director @blueshift-interactive.com Working on https://store.steampowered.com/app/3210100/XGRAVITY/ 🌠 she/they 🍄👽🛹
I'm sharing a FREE plugin from our internal tech stack for #unrealengine 📺 The Blueshift Image Quality plugin for UE5 for streamlining interoperability with third-party upscalers (DLSS, FSR3/4, XeSS) and anti-aliasing 💡Get it for FREE (MIT license): github.com/Luna-Blueshi... #gamedev #techart
GitHub - Luna-Blueshift/Blueshift-Image-Quality-Plugin: Plugins designed to streamline interoperability with upscalers like DLSS, FSR, XeSS etc.
Plugins designed to streamline interoperability with upscalers like DLSS, FSR, XeSS etc. - Luna-Blueshift/Blueshift-Image-Quality-Plugin
github.com
I had a great time chatting with Sam on his podcast about all things video games. Go give it a watch or listen. ✨
A new Memory Card episode is out now featuring the wonderful @luna97x.bsky.social from @blueshift-interactive.com! We talk about systemic game design, VR and blueshift’s upcoming skating game “XGravity”. Youtube: youtu.be/vsgpQdSjSk8?... Spotify: open.spotify.com/episode/4AFb...
I released a small but powerful UE5 plugin battle-tested on #XGRAVITY which adds thread-safe Blueprint support to Game User Setttings (C++ required) and a frontend settings framework! 💡 Free (MIT license): github.com/Luna-Blueshi... #gamedev #techart #unrealengine
GitHub - Luna-Blueshift/BlueshiftGameSettings: Expands user settings capability with Blueprint support for Game User Settings, extra hooks, and a Game Settings framework to help tie UI elements togeth...
Expands user settings capability with Blueprint support for Game User Settings, extra hooks, and a Game Settings framework to help tie UI elements together. - Luna-Blueshift/BlueshiftGameSettings
github.com
I created a quick guide on how to create custom nodes for PCG using Blueprints and C++ I hope this helps someone out there, as I was struggling to find the resources myself! blueshift-interactive.com/2025/09/03/h... #unrealengine #pcg #gamedev #indiedev
How to Create Custom PCG Nodes in Unreal Engine
Introduction to creating custom nodes in Unreal Engine's PCG framework using Blueprints and C++
blueshift-interactive.com
From the deck to the half pipe, our next playable Indie Game at #CreatorNorth is XGravity by @BlueshiftIntLtd 🛹 Defy physics and chain insane combos across a reality-breaking cityscape! #creatormeetups #indiedev
Really happy to have been a part of this - seeing it go from concept to where it is now. Was an absolute blast to provide tech art & engineering support. If you like cosy games, go check it out!
Really happy to say we worked on Good Boy with the fantastic team over at @observerintltd.bsky.social, and they just dropped a really cosy trailer! 🐶👨🚀 📺 Watch here: youtu.be/7zQupsvrbto?... 🌠 Wishlist now: store.steampowered.com/app/2986110/... #gamedev #indiedev #unrealengine #gaming #cosy
✨I'm not at Gamescom this year, but I'm thrilled to finally share #XGRAVITY! Riding that momentum, I've also pulled together my 2025 showreel, featuring tech art & code work from the project! 📺 Watch here: www.youtube.com/watch?v=tCZ3... #techart #unrealengine #shaders #gamedev
Luna Simpson - Technical Artist Showreel 2025 | Blueshift Interactive
YouTube video by Blueshift Interactive
youtube.com
Hey #screenshotsaturday - we dropped a fresh trailer for our indie gravity-defying open-world skater, X-GRAVITY 🛹👽 youtu.be/80ydXS-EOSU
X-GRAVITY - Official Reveal Trailer | Gravity-Defying Open-World Skater
YouTube video by Blueshift Interactive
youtu.be
Several years of my life.. now available to wishlist on Steam! 🌠
Check out our gravity-defying skater, X-GRAVITY with a fresh new reveal trailer! youtu.be/80ydXS-EOSU Wishlist on Steam now! store.steampowered.com/app/3210100/... #XGRAVITY #games #indiegame #skateboarding
Working on some character portraits for X-GRAVITY - what a nice way to brush up my 2D skills! #screenshotsaturday #gamedev
Just finished a write-up on our bespoke Conversation Plugin I built for Unreal Engine - branching, non-linear dialogue with node graphs, built with designers in-mind. blueshift-interactive.com/2025/07/24/c... #gamedev #indiedev #unrealengine
Conversation Plugin
The Problem🛑 For X-GRAVITY we knew we’d be have multiple points where narrative is delivered through dialogue, sometimes non-linear and branching. Solution ✅ So I came to the conclusion that …
blueshift-interactive.com
Just another reminder that we'll be at the Nottingham Video Games Expo in the Debug Indie area this weekend - come check out a gravity-defying skater packed with cosmic weirdos! 👽🛹 #gamedev #indiedev
X-Gravity by @blueshift-interactive.com will be showcasing in the Debug Indie Game Exhibiton space at Nottingham Video Games Expo, 26th and 27th July Get your hands on the latest demo and chat to the devs! BUY YOUR TICKETS NOW AT NottsVGE25.eventbrite.co.uk #IndieGameDev #NottsVGE @debugmag.com
I am genuinely so excited about this - who even gets asked to show off their skateboarding inspired game, at a skatepark!? 🔥
We'll be showing off our gravity-defying skater X-GRAVITY at the upcoming the Creators Meetup.. in a skatepark!! Is there even a better place to host such a game? Grab a ticket and come shred an alien cityscape, then shred a real skatepark. creatormeetups.uk #gamedev #indiedev
Well that's a wrap on @developconference.com - I just got back yesterday! ☀️ Welcome to my new connections! We're looking to expand our clients and are offering tech art/anim/design and engineering services. Also check out X-GRAVITY! Also here's some silly cat graffiti I found in Brighton..
I’ll be at @developconference.com in sunny Brighton next month to rep my studio @blueshift-interactive.com ☀️ I’m open to meeting for any chats about X-GRAVITY or how we can help you with your projects with our technical art/anim/design & engineering services! #gamedev #indiedev
Defy physics. Chain insane combos. Rack up likes. Blaze through missions with a crew of freaky aliens, and carve your path in X-GRAVITY! #PitchYaGame #indiedev #gamedev
It just occured to me today that it's been 2 years since I left my job working in AAA as a Lead Technical Artist to incorporate @blueshift-interactive.com! #indiedev #gamedev #games
This May, get your word turned upside down by this new skateboarding game 'X-GRAVITY' from @blueshift-interactive.com 🛹 Read about it's development and how to see it at GaMaYo here ➡️ gamayo.co.uk/2025/05/14/g... #IndieDev #GameDemo #IndieGame #GaMaYo24 #GamesIndustry #GamingDemo #Skateboarding
Really excited to show X-GRAVITY again at @gamayo.bsky.social on the 22nd! #indiedev #ukgamedev
We're super excited to be showing our faces at GaMaYo again on the 22nd in Leeds. Come on over and play the evolution of skateboarding games - X-GRAVITY! #indiedev #gamedev #indiegame #GaMaYo24
We're excited to announce that the X-GRAVITY page will be live on Steam soon, so keep an eye out! #indiedev #gamedev #unrealengine
We're excited to announce that we'll be showcasing X-GRAVITY again at @gamayo.bsky.social with @gamerepublic.bsky.social! #gamedev #indiedev #xgravity
Thanks everyone who played our X-GRAVITY demo at @debugawards.com yesterday! It was a blast and we can't wait to show more! #indiedev #gamedev #gaming
Got a Steam Deck, a few hours later and I got X-GRAVITY running on it 🤘 #indiedev #gamedev #steamdeck
I'll be there, and I may have some lovely vinyl stickies to give away! 👀 (thanks @zharamillett.bsky.social for your help!) #indiedev #gamedev
Another reminder that we'll be showing X-GRAVITY at @debugawards.com @debugmag.com on Friday in our hometown of Nottingham, so come blast out some gravity-defying combos! #indiedev #gamedev
We'll be at @debugmag.com @debugawards.com in our home town of Nottingham next Friday. Come pull off some sick gravity-defying combos in X-GRAVITY! 🔥 #indiedev #gamedev
We’ve even got some exclusives! Be among the very first to play X-Gravity by Blueshift Interactive 🛹