(no 🍞breadroll🍞 last week because) first GDC in the books! it was SO AMAZING to share space with these passionate peeps. to meet people of vastly different interests, all with excited lenses focused on that mutual love of games - imo, an unmatched feeling!
macy
@macytopn.bsky.social
i go to concerts & make silly lil games! design advocate @bezi
Learn best practices for building & shipping indie games from our experienced panelists at GDC: • Joe Mirabello - founder & creative director of Terrible Posture Games • Nate Chatellier - founder & CEO of Nerd Ninjas • Maitham Mohamed - founder & CEO of M10 RSVP to secure a spot: lu.ma/v6eltoew
this blog is a love letter to such flawless game genres as 'animals being menaces', 'characters too floppy to function', and 'how'd that guy get here' (aka peter griffin in fortnite and conan o'brien in death stranding)! 💕🪿💕
The most memorable moments when we play games are often the most chaotic, nonsensical, or absurd. Check out why and how game developers are now incorporating "silliness" as a core pillar of their design philosophy 👇
GDC as a whole is going to be AMAZING, and this is going to be such a lovely way to wrap up day 2 🥳 come talk games with us!
Come hang out with us at GDC - we're hosting a happy hour for indie devs on March 18! Learn from a panel of indie veterans talking about the ins and outs of shipping a game and join us for an evening of food, drinks, and networking. Spots are limited! RSVP here: lu.ma/v6eltoew
We just released a new deep dive on why indie games are capturing our hearts more than ever before! The Indie Renaissance, written by our resident game designer @macytopn.bsky.social, explores how small teams and solo devs are changing the game (pun intended). Check it out below:
The Indie Renaissance: How Small Teams Are Reinventing Player Interaction
Join thousands of designers and developers who build better 3D games with Bezi. Prototype early concepts in the Editor and expedite in-engine development with Sidekick.
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