Cameron “Oak” Akitt

@magnemiteboy.bsky.social

Senior Accessibility Researcher PlayStation 🎮 Founder of BSLGG 🤟🏻 Bearish Gay 🏳‍🌈 Deaf 🦻🏻BAFTA Member 🎭 Humanist 🔭 Trekkie 🖖 Just a boy and his Magnemite ✌🏻

Oh, let's go!!! More accessibility coming to SAROS!! I don't remember if Sony ever added accessibility info in a State of Play before, but either way, this is still really cool!

A screenshot from the state of play showing Saros Gameplay. Text on the bottom says, New Accessibility Features: Slow Game Speed, Hi-Contrast Mode, Gyro Aiming, and more...

Really grateful to have met Hokao-san and the teams at GAAJ and ePARA at EVO Japan. So much passion, care, and dedication to making games more accessible, it was genuinely inspiring to see firsthand. Looking forward to continuing the conversation and supporting the important work they’re doing.

Cameron and Hokao-san standing together at a busy gaming event, both smiling and raising a fist in a friendly pose. They are wearing exhibitor badges. Bright booths and signage are visible in the background, giving the feel of a lively expo environment.

Had the chance to work at the Arc System Works booth on Marvel Tokon: Fighting Souls at EVO Japan. Listening to player feedback and watching people get hands-on was incredibly valuable, and had a lot of fun working alongside colleagues from Arc System Works and XDEV Japan! 💙

Cameron taking a selfie in front of a large wall display for “Marvel Tokon: Fighting Souls.” The artwork shows stylised Marvel characters in action poses, with bold colours and dramatic lighting filling the space.

A really special visit to Sony City, thank you to Nishikawa-san for the warm welcome. Inspiring to see the history and the people driving accessibility forward across Sony, it’s left me feeling motivated to keep pushing my own work further.

A wide, modern indoor space with a large “SONY” sign in the foreground. Cameron stands to the side making a peace sign, with escalators and a large screen display behind them, showcasing a sleek corporate environment.

I’m excited to share that I’ll be in Japan with work from April 25th to May 9th 🇯🇵 I'll be based in Tokyo and will also be attending EVO Japan on May 1st and 2nd, and would love to connect with folks working in accessibility, UX, and game development while I’m in town. 🤟

Moving from a Deaf setting, I felt “dinner table syndrome”, isolated in a hearing space. My team stepped up: Deaf awareness, round tables for lip-reading, learning BSL, and interpreters at SIE events. BSLGG matters to me because I don't want aspiring Deaf game Devs to feel isolated or locked out.

I loved the Deaf representation in Episode 2 of Starfleet Academy through the character Emrin Sadal, played by Anthony Natale. Three moments that genuinely made me smile: Firstly, his children are CODAs (Children of Deaf Adults), meaning their first language is Betazoid Sign Language.

Really enjoying Starfleet Academy! I've seen some comments deriding a couple of cadets, saying that the academy is only for the "Best and Brightest". Let's not forget that school is where we go to become our best and brightest and a great place of learning helps bring out the best in you. 🖖

BSLGG launched today, a community-led initiative to create a glossary of gaming specific terms in British Sign Language (BSL). @bslgg.bsky.social aims to help Deaf gamers, game developers, and BSL interpreters more effectively communicate gaming terms and names. caniplaythat.com/2026/01/06/b...

BSLGG, British Sign Language Gaming Glossary launched today - Can I Play That?

BSLGG launched today, a community-led initiative to create a glossary of gaming specific terms in British Sign Language (BSL).

caniplaythat.com

We’re live 🎮🤟 BSLGG, the British Sign Language Gaming Glossary, is now online. Check out the website, join the Discord, and help shape a community-led glossary of gaming signs. With thanks to Player Research for supporting the creation of our website! www.bslgg.com #BSL

BSLGG banner logo on a soft pastel gradient background. The letters ‘BSL’ appear in bold black text, followed by ‘GG’ styled with a rainbow outline inside a black hexagon. The overall design is clean, modern, and inclusive.