Marron121
@marron121.bsky.social
S+ Tier Bi Icon. Programo por dinero y hago otras cosas. He/Him. (ENG/ES/CAT)
PER FÍ, JODER!! Ja era hora que caigués qquesta sangonera! cronicaglobal.elespanol.com/business/con...
Quiebra el desarrollador de videojuegos Petoons Studio, de Barcelona
Carece de activos, arrastra una deuda de 1,4 millones y ha recibido subvenciones públicas por importe de 2,5 millones Contenido relacionado: La startup barcelonesa Omashu, plataforma para videojuegos,...
cronicaglobal.elespanol.com
Me gusto mucho Control, I'm not coming back y es por eso y por como se sirven de la filosofía Hopecore que he decidido escribir un textito analizando algunos apartados del videojuego actual y su relación con el movimiento. 🪷 open.substack.com/pub/capsula9...
La arquitectura emocional del Hopecore: del nihilismo digital al optimismo radical.
Un análisis sobre la situación del videojuego actual a través de Control, I'm not coming back.
open.substack.com
In response to the unprecedented number of game developers laid off this year, we have created a bundle on itch to benefit a Game Industry Hardship Fund, managed by @videogameworkers.bsky.social. More than 100 games for 10+ bucks! Please share widely and donate generously! itch.io/b/3802/game-...
Us portem la segona ponència de la quinta edició de l'A3 Games Festival! David i Guillem de @sandcastlesstudio.bsky.social van mostrar la diferència al treure els seus dos títols, Bread & Fred i Gnaughty Gnomes. 🗣️Disponible en català, castellà i anglès! #gamedev #a3 youtu.be/FUCZIgx31IQ
A3⁵ (12/06/26) - "From 0 to Hero: El fracas després de l'èxit"
YouTube video by A3GamesFestival
youtu.be
Well, it finally happened! After 9 years of Unity dominance, Godot was the most used game engine for GMTK Game Jam 2026 submissions. 🤖 Godot - 47% 🎮 Unity - 34% 🛠️GameMaker - 5% 🚀 Unreal Engine - 3% ✨ Other - 11%
Imagino que lo último que esperaba Rockstar después de despedir a 30 empleados es que ahora tendrían enfrente a un sindicalista vasco.
For the first time since I started reporting on this story nine months ago, I've now also interviewed a current employee of Rockstar on camera. Nestor Uriarte is a union rep at R* North and we spoke about how it feels holding that position given what happened to the other union members before him.
Begging people to scroll the catalogues of notorious indie publishers like Devolver or Annapurna, and tell me how many studios there have released more than a single game
"The indie game scene isn't suffering the bloodbath of AAA gami-" You have to understand almost every successful indie studio was bought out by Microsoft or Tencent and the people that remain are either wildly successful and secure or it's Willow, who's coding a passion project at 2 a.m. after work
Mephisto, by Joaquín Espalter y Rull, 1872, 📸 by Dan Mullan
España ahora mismo es simultáneamente: -Campeona de Europa -Campeona del mundo (masculino y femenino) -Campeona olímpica
Ever play Bloodborne Kart? I mean Nightmare Kart? You probably at least morally owe Lilith a few bucks. Dental stuff is hell in America.
Today we launch a new free guide for videogames writers on how to navigate your contracts to understand your employment status and to ensure fair and equitable terms Find out more + download the new guidelines 🔽 writersguild.org.uk/games-contra...
Just make it exist first, you can make it good later #gamedev
Just make it exist first, you can make it good later
Proud to announce you can now pre-order the Levelling The Playing Field 101 Video Courses. Practical, focused 101 video courses for indie game developers. Business, marketing, budgeting, production, pitching and more - €40 (excl. VAT) per course, with bulk & group discounts! courses.ramiismail.com
Levelling the Playing Field - Courses by Rami Ismail
Practical, focused courses for indie game developers. Business, marketing, budgeting, production, pitching and more - by Rami Ismail.
courses.ramiismail.com
asked the retailers where our collector's edition is and they sent this back
El “premio” por sacar un juego cuyo lanzamiento está siendo un éxito es perder el puesto de trabajo. El estado de esta industria es una pena, un abrazo fuerte a los afectados :(
Today launches the game I've been working on: Assassin's Creed Black Flag Resynced It's been an incredible experience working with such hardworking,talented & amazing people and we are very glad that players are loving it Unfortunately my whole team is being laid off so we can't fully celebrate it