martin pichlmair

@martinpi.bsky.social

🔥 making playful things 🐦‍⬛ he/him 🀄️ https://store.steampowered.com/app/3473440/Sparrow_Warfare/

Really on-point article by @gibiz.bsky.social . We've all been saying this for years — often in meetings with platform holders! Over and over! 😔 There ARE answers; but the peeps with the power don't seem to want to do anything. #gamedev #indiegames #gaming www.gamesindustry.biz/the-industry...

The industry makes great games, but nobody can find them

Algorithms built to surface content are increasingly rewarding volume, familiarity, and short-term engagement over quality or originality

gamesindustry.biz

Just to be clear on this article, the position I took isn't "developers need to be more brave" but "funding needs to be more brave". Developers make all the cool stuff, just because they want to - the funding side hits it with market research and fear and growth targets and shareholders.

GamesRadar+@gamesradarplus.bsky.social · 2w ago

We need games like Clair Obscur: Expedition 33, Balatro, and Peak as a cure for the "fear" in the industry, say experts www.gamesradar.com/games/we-nee...

Sometimes you add content to a game and sometimes you just make everything run better. This week's demo update is in the latter department. Game feels much more juicy thanks to smoother animations, better loading and caching, and chunkier UI elements.

Bild

I wonder if there isn't a bit of a silver lining in the fact that AI always clings to the middle of the road. It will force artists to venture into unknown territories, stake their claim where the domesticated Silicon Valley machines would never dare to go. Not that we needed that kind of pressure.

violet allen@blipstress.bsky.social · 3w ago

I feel like a lot of discourse about AI fiction submissions seems to want there to be a perfect way to distinguish AI fiction that never discourages or excludes real writers. And it's like, I don't know what to tell you. That's impossible.

This is the near-term future we're facing in games. And it's only going to get easier to roll your own clone. I don't think that acts as competition for eccentric indie game makers like us – we "just" have to go even wilder – but it's going to be a huge challenge for shovelware-producers.

Sergey Ovchinnikov@sokrypton.org · 4w ago

🍹Long weekend Project: Since Claude Fable is banned for Science, I thought it might be fun to see if it can be used for something less scientific. 😎 Introducing Age of Epochs! ⚔️ An attempted reproduction of Age of Empires II in Javascript. ageofepochs.com (1/4)

Maybe putting an office software and consulting specialist in charge of video games wasn't a great idea in the first place. I wouldn't trust IBM or KPMG to act as stalwarts of gaming either.

Really excited by responses along the lines of "my bank's SQL database is no piece of art" when I never intended to say that the painter who did the facade of your house should have his work hung in the louvre. Learn to read and take your straw men elsewhere, people.

martin pichlmair@martinpi.bsky.social · 4w ago

Those are some interesting results and a part of me thinks it's sad that coding is not regarded as a creative endeavour by players of games.

Those are some interesting results and a part of me thinks it's sad that coding is not regarded as a creative endeavour by players of games.

Jake Birkett - Veteran Indie@greyalien.bsky.social · 4w ago

Simon Carless did a pretty big AI survey of Steam users. Interesting results: newsletter.gamediscover.co/p/what-do-st... In summary: People DO care and you will lose sales if you declare it. People are less bothered about AI for code. To be clear: We do not use it for anything.

The run for the Generative AI Roblox is picking up speed. And just like mobile phone cameras did not replace the visual arts, this will become a distinct medium to video games, if anything. It is still competing for the same resource, of course – attention and time. techcrunch.com/2026/07/02/m...

Meta quietly launches vibe-coded gaming app Pocket | TechCrunch

Meta has quietly launched Pocket, an experimental AI app that lets users generate and share interactive mini games using text prompts.

techcrunch.com

I think a lot of what we're seeing in the moment in the games industry, but also outside it, is a move away from packaged products. This development is not new but it's gaining speed. Generative AI is, among other things, a continuation of that trend.

Absolutely the best end to a Friday of work that I can think of!! HOW DELIGHTFUL! Thank you so much to @botherer.bsky.social for showcasing Sparrow Warfare today 🙌

John Walker - Industry Analcyst@botherer.bsky.social · last mo.

First batch is up! Ten fantastic-looking new or upcoming indie games you'll very probably want to stick on your Wishlist asap: kotaku.com/indie-penanc... Please repost this to get these games as much attention as possible. Especially *you*, person with a squillion followers.