Mechanical Paladin

@mechpala.bsky.social

Jack of all trades, master of none. Developing Jade Cottontail for the Game Boy. https://linktr.ee/mechanicalpaladin https://www.ancientmachines.com/

Finally managed to get my hands on a Analogue Pocket. I didn't feel comfortable releasing the game on a system I couldn't test it on. Played trough the demo on it and didn't find any issues with it. Please let me know if you find any issues with the demo. Changelog in comments ↓

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RTs and likes appreciated!🙏 Showing kindness during dialogue can make small flowers appear, hinting at secret paths. I want kindness to feel useful, and reward nice players. フローでは、会話でやさしさを示すと、マップにも変化が現れます。 やさしい返事で小さな花が咲き、秘密の道を示してくれます。 やさしさが物語だけでなく、探索にもつながる作りを目指しています。 #indiedev #NESdev #ファミコン #ゲーム制作

Second zone's level select screen of Jade Cottontail done! Unfortunately I can't make these as fancy as I'd like, because of the original Game Boy's 192 tile limit, but I'm still happy with the end result.

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Overhauling the level select screen! No more guessing of what kind of stage you're about to play! Graphics are very much still WIP. Sorry for the long wait between posts. I didn't work on anything visually too interesting, so I decided to wait before posting anything.