MegaMaw - Solo Indiedev

@megamawgames.bsky.social

Solo #indiedev, working on "One Last Sacrifice", a card autobattler. Based in Germany - working with Godot. Wishlist! 👉 https://store.steampowered.com/app/4019040/One_Last_Sacrifice/?utm_source=bsky Join Closed Beta on: https://one-last-sacrifice.com

Storybook Brawl was the best auto-battler ever made and its shutdown left a hole in the genre. I'm not trying to copy it. I'm trying to fill that same feeling of "my choices actually matter." What did SBB do that no other auto-battler has matched?

I keep a "bad ideas" document. 47 pages. Highlights include: "creatures that evolve based on real-world weather" and "a faction that only works on Tuesdays." What's the worst game idea you've ever had? I need to feel better about mine.

Creatures in OLS have two upgrade tiers. Not just stat bumps - actual ability changes. Splitspawn Blob starts summoning 2/1 Bloblings on death. Fully upgraded? It summons copies of itself. Same creature, completely different threat. What's the wildest unit evolution you've seen in a game?