I met @harvey1966.bsky.social in 2024 after the closure of the Arkane Austin studio. We had coffee, talked about games, and he signed my Dishonored 2 art book! It's been great to get to know him, and I can't wait to see what the team is cooking! #BlackPonyImmersive @blackponyimmersive.bsky.social
I had the pleasure of chatting with Harvey Smith leading up to the announcement of the new studio, @blackponyimmersive.bsky.social Hope you enjoy. youtu.be/1EL8fazQ6js?...
EP 08 Harvey Smith | World Building & Research
YouTube video by Andy Lemoine
youtu.be
tl;dr - down with yellow paint
I had a great chat with Steve Lee on his career in games as a level designer. We talked about AAA games, indie games, level design, and yellow paint! Thanks, @stevelee.bsky.social hope you enjoyed it as much as I did. youtu.be/WePMCeiJiLs?...
I had a great chat with Steve Lee on his career in games as a level designer. We talked about AAA games, indie games, level design, and yellow paint! Thanks, @stevelee.bsky.social hope you enjoyed it as much as I did. youtu.be/WePMCeiJiLs?...
EP 04 Steve Lee | Interesting Levels | Agency Within the Narrative
YouTube video by Andy Lemoine
youtu.be
🚨 New episode alert 🚨 I had a great chat with Ayi Sanchez about his career and his work as an artist on games like Castelvania, Gears of War, and the Wolfenstein series. Please check it out. Hope you enjoy! youtu.be/6tGaob3cr7s?...
EP 02 [Part 1] Ayi Sanchez | Efficiency in Environment Art
YouTube video by Andy Lemoine
youtu.be
Check it out! The first episode of my podcast is out. I’m joined by Nate Stephens of Respawn Entertainment to talk environment art and the games industry. Please like and subscribe and all that… youtu.be/IvHc22vc_GM
EP 01 Nate Stephens | The Grid, Modularity, and the Future of the Games Industry
YouTube video by Andy Lemoine
youtu.be
Tango Gameworks office reopens with new website, logo, and hiring for unannounced action game tangogameworks.com
Is anyone here on Substack? Curious about the game dev scene over there.
Hey there. Just sitting here working. What’s up with you?
How all my game dev friends doing? I've been working on a little freelance animation project this week, so haven't had time to focus on my game. What are all y'all doing?
Got this fun little bug. This is what throwing looks like, right?
Look at the textured in game Jeep interior I made for Jurassic World Evolution. I had 3 weeks from scratch making the high poly to making and baking down to low poly textured and game ready for the interior. #3dart #vehicleart #hardsurface #gamedev
Stefan is doing truly remarkable work helping to archive and share the art that has inspired so many so I really recommend you follow and support the effort and check out all the videos posted so far.
Hiromasa Ogura was very busy with a current production. Nevertheless he was generous enough to let me browse his archive.
I took about a month off from my game to work on this bad boy. It was really fun and gave me a sense of accomplishment that has really fueled my return to my game! Idk, I feel up to the challenge now.
These little updates are really keeping me going! Interact crosshair. Pretty simple, but satisfying.
I wrote about how gamings rejection of humanity, and embrace of A.I., is the cause of the problems from everyone in the industy, from AAA to indie, journalist to Youtuber. And I highlighted some folks who are fighting to keep games human. Please reskeet for humanity? maxutmost.com/the-video-ga...
The video game industry is miserable, but some people are trying to make it fun again
Videogames are making more money than ever, but in 2025, everyone I know who’s livelihood depends on the industry in any capacity feels some degree of doomed. But maybe it’s not all bad. Mayb…
maxutmost.com
Super refreshing to get back to basics and program my own interaction system. I was using some assets from the Unreal marketplace before and didn't quite know how it was all being managed. Now at leas I know what's what. I like that.
Been away for a bit. It's nice to get back to programming simple interactions.
Get a job! DF is currently on the hunt for a Senior Systems Programmer. This position is focused on developing systems (imagine that!) and internal dev tools. Are you are the programmer of our dreams? Apply here: tinyurl.com/DFSystemProg
Throw back to my first time in substance painter! Shout out to Fast Track Tutorials. Solid course on modeling and texturing a hero prop from start to finish.
I’ve been tracking the life-cycle of this fungus in my front yard.
Rest in Peace Viktor Antonov. ❤️ You've been a pillar of Video Game Art identity.
A Mr. Freeze watercolor-style experiment I created in Blender some time ago, inspired by the incredible work of Ben Harvey. #b3d #watercolor #batman
Grab some 3D glasses! I found this vintage stereo photography and combined the left and right eyes. Pretty cool, eh?