✨🩸Mutodaes 🏳️‍⚧️

@mutodaes.bsky.social

Skylar Daes O'Brien | he/they 🏳️‍⚧️ || 16+ || 2D Animator @Rational Animations || Generally doesn't die, hates GenAI || Opinions are my own mutodaes@gmail.com mutodaes.com

We acknowledge that no one has the bandwidth for this, but if it helps: -It’s ‘sleight of hand’ -It’s ‘bated breath’ -It’s ‘lo and behold’ -It's 'buck naked' -It’s ‘brass tacks’ -It’s ‘free rein’ -It’s ‘toe the line'

If there's one thing I suggest junior artists practice for animation work, it's observation skills. Volumes, perspective, proportions, negative space. That's what I'm frequently noting up to get things on model. The relationships between shapes is priority with draftsmanship.

A sampling of favorite BGs I did for Knights of Guinevere episode 2! While I love drawing whimsical fairytale forests I'm just as delighted when I'm drawing grimey industrial hallways 😎

Background design from Knights of Guinevere, episode 2: a hallway full of pipes and graffiti Background design from Knights of Guinevere, episode 2: pipes and graffiti continue in a hallway and staircase Background design from Knights of Guinevere, episode 2: a staircaseBackground design from Knights of Guinevere, episode 2: elevators in the lower labs