Mystc

@mystc8893.bsky.social

He/him Interested in video games, dragons, and composing music. AI may not be used on anything posted here, and is generally not welcome here.

Can't wait to hear Sony and Microsoft start complaining that Nintendo is a monopoly because Switch 2 is doing okay while PS and Xbox are failing hard due to their awful decisions.

Got the bricks to spawn something when they get destroyed, and the paddle can collect it. Also improved gend end logic to work as soon as the last brick gets destroyed, and increased the influence of the paddle's movement when hitting the ball. Volume warning: music is loud. #godot #gamedev

someone casually assumed I would be using AI tools on my new game, and I didn't realize how fucking offensive that suggestion was until it was flippantly floated at me I make games; they need to be tight, performant systems. they cannot be "black box" tech. AI is meaningless in this space fuck AI

I'm sore at least one of you out there are worried about if I'm using genAI in my game. Let me releive those fears for you: FUCK GEN AI! Nothing I use for the game, to my knowledge, is made with genAI.

Made some progress on my breakout game. -Added scoreing -Added a combo system. Break multiple bricks without touching the paddle, score more points. -Added some speed scaling, ball gets faster with each paddle bounce. -New neon art style. -Sounds on bounce and brick hit. #gamedev #godot