game #20 was meant to be dungeon dice with an inventory. then i gave it a heist, a new character, a whole story and a bag of items, and blew my time budget by a mile. making tiny games doesn't come easy, but every miss is a rep. link in bio #gamedev #indiedev #indiegame
Nat Delnova
@natdelnova.itch.io
I'm making 100 games in 100 days https://maketinygames.com/ "Give yourself time to get good, and don’t be dissuaded by setbacks."
why do all edutainment games suck? game #19 teaches you morse, built on the bones of my pi game. i want games where taking down the megacorp also happens to teach you encryption basics. link in bio #gamedev #indiedev #indiegame
I love RTS games, but I live too far from my friends to play them without raging at the ping. So game #18 pokes at commanding an army with cards, waves and stages instead of twitchy real time. link in bio
I spent most of game #17 getting the tutorial right. My wife isn't a gamer, and watching her try to rotate a piece showed me I had to just say it in text. Once the text had a voice, the whole game's personality showed up. link in bio
I made game #16 RV'ing around Iceland for a talent show with my friends. I had 4 days to go from 20 to 100 digits.. the method I leaned into the most was every time I got it wrong, I had to repeat the 8 digits around it. link in bio
for game #15 i used a design cheat: rock, paper, scissors is something everyone already knows, so i could go straight to a deeper mechanic. there are 3 of each card, so the more you see, the better you can read the opponent's hand. link in bio #gamedev #indiedev #indiegame
game #14 is my favourite so far. i wanted an rpg in a day, so i asked what the core of a dungeon crawler is: can you risk one more room, or should you head home? this TINY game is only that decision. link in bio #gamedev #indiedev #indiegame
game #13 came from a friend while we were cooking a bit drunk: imagine if the shaker's lid came off and salt dominated our rice bowls. shaking was really hard to make fun. my wife playtested it, and i think it's passably enjoyable for 30 seconds. link in bio #gamedev #indiedev #indiegame
for game #12, i added a customer serving motif so you can work out what's best without being told. the customer loves it, but the boss doesn't. i'm also exploring the cartoon side of soundly, and the sfx trend quite whimsical. link in bio #gamedev #indiedev #indiegame
for game #11, medical stuff knocked me off the horse for a bit, and this was my first turn getting back on. it's about filling a cup, not too little, not too full, just the perfect amount please. kind of fitting. link in bio #gamedev #indiedev #indiegame
for game #10, my wife and i recorded ourselves doing the handshake moves, then i traced over the hands frame by frame to animate them. it took way too long to draw the hands 🙈 link in bio #gamedev #indiedev #indiegame
for game #9, i was inspired by "smart" kettles, which make you work so hard to get the most simple task done. as always, the sound effects make it 🫖 link in bio #withoutmygadgets1 #gamedev #indiedev
for game #8 i tried one of those switch-flipping phone games. it's funny how quickly it balloons into chaos, even though the last level takes four moves.. it reminds me of learning a rubik's cube. huh, i wonder if you could teach that through a game like this. 🤔 link in bio
Hey there! I go by Nat on the internet. I spent the last decade building games with zero playtesting or release schedules. Now I'm making and releasing one tiny tiny TINY game every day and helping others do the same. Check it out: maketinygames.com
Super Exciting Announcement: #Steam page for my multiplayer falling sand game is now LIVE at store.steampowered.com/app/3816900/... Announce Trailer: www.slowrush.dev/signs-trailer 2 years of hard work, but now the real work begins :) #fallingsand #indiegame #indiegamedev #indiedev #gamedev
Animating books takes a lot of work! #indiegame #gamedev #pixelart #cozygame
Can anyone recommend some upcoming indie games that look & feel like Cult of the Lamb or Spiritfarer? I've got a starterpack I want to add them to go.bsky.app/BQLNBaG If you're making that game, please reach out! #indiegame #gamedev #indiegamedev #cozygame
The conundrum with particle fx in pixel art is you either get interesting variations or pixel perfect. You can choose from mismatched pixel sizes, zero variation, or rotated pixels. Here are the three approaches, each with something new to tolerate. Choose your fighter? #indiegame #gamedev #art
Experimenting with the growth and contraction of mycelium. This spongey fungus provides fertile ground for "buildings" called Blooms. We're trying to find a balance of visual clarity without overcomplicating the border algorithm. Has anyone done anything like this before? #indiegame #gamedev
Didn't get our metamorphosis feature done today for a #ScreenshotSaturday. But I did: - learn a little more of how not to do it - chat with some cool devs on bsky - install a youtube blocker - sink a few hours into my pixel skills - maybe reach a fellow dev going through it too We got this 👊
Guide the enigmatic Seely to expand and cultivate your mycelium network in our latest cozy update to Phantom of the Grove. More details here: store.steampowered.com/app/3510510 #indiegame #gamedev #pixelart #cozygame #colonysim
When you hit a lull in your productivity, what brings you back into focus? I took a few weeks away from the constant social posting and it's weird how daunting it to feels to hit post again. #indiegame #gamedev
Here's a lil sneak peak for our upcoming MASSIVE update for Phantom of the Grove... Check it out here: store.steampowered.com/app/3510510 #indiegamedev #gamedev #indiegame #pixelart #cozygame
Kicking off this account with the first devlog for Slumbering Woods. It’s a cosy, mushroom growing 🍄, 2D exploration game full of hand-drawn art and chill vibes. Check it out and let us know your thoughts! youtu.be/IaCKWuCeiNI #IndieGame #GameDev #Godot #mushrooms #SlumberingWoods
Let’s Grow Something Special | Slumbering Woods Devlog #1
YouTube video by Chunky Quail
youtu.be
Check out our new game Castillon! 🚀 Resource collection is now twice as fast! 💬 Give Feedback and help Playtest in our Discord! 🔗 discord.com/invite/JVABG... 🎮 Wishlist us on Steam! 🔗 store.steampowered.com/app/2483570/... #IndieGame #Gaming #RTS #BaseBuilding
Finding Maya’s voice! Using ARKit face capture, I've synced her mouth movements for more natural expressions. Excited to share more soon! #IndieGame #GameDev #IndieDev #WalkingSimulator #StoryDriven #PuzzleGame #Handpainted #Painterly #3DArt #MadeWithUnity #Unity3D #IndieGameDev #Blender #FaceRig